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#2
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and add what feature?
![]() @everyone here's a benchmark some file from Pro Evolution Soccer old xtool = 275MB >> 381MB took 11.63 seconds using 4 threads new xtool = 275MB >> 381MB took 06.09 seconds using 4 threads same memory usage and I/O note: I only reworked the encoder to use the cpu effectively so you should expect roughly x1.25-2 more speed from old version while using same resources and this applies to all codecs reflate, oodle and etc Last edited by Razor12911; 20-07-2019 at 17:40. |
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#3
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Just fix the hang bug
![]() Quote:
__________________
Haters gonna hate
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#4
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Quote:
I remember including an oodle scanner, but fine I'll think of something for the scanner. how about this? Quote:
In a practical situation, you can shave off a few seconds but then again, depends on the input Last edited by Razor12911; 21-07-2019 at 15:35. |
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#5
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