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#1
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Quote:
![]() btw does ztool:lzo even work on far cry 5 (inflate size)
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#2
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No
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Haters gonna hate
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#3
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Quote:
![]() Furthermore, the compression was splitted into 3 archives, if I had created a single archive, the compression ratio would have been even lower. ![]() btw @dodo stay always on Wednesday in the middle of the week.
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≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ « I Mediocri Imitano, I Geni Copiano, Dio Crea & Distrugge » (Io Ridefinisco & Perfeziono le Loro Opere Rendendole Uniche) ![]() ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ « Mediocrities Imitate, Genius Copy, God Creates & Destroys » (I Reconsider & Improve Their Works, Rending Them One And Only)
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#4
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middle of the week could also be monday or tuesday
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#5
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Mortal Kombat XL Redone
after seeing the XL repack by doofoo24
i decided to do it again method Mortal Kombat XL start size 36.5 removed all but english files re encoded bink2 files to 720p but with high settings slimmed down to 34.2 note that uelr arc settings were switched from uv to ulx uelr+srep+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mtt1:m t4:d100m:tt1 h14:fba4096:mc1023:bc8:blr8:bmfbt4:d158m:fb273:mc1 000000000:lc8 for main assets files bpk for bink2 files srep:m5f:a2+delta+lzma:ultra:a1:mfbt4:d158m:fb273: mc1000000000:lc8 for everything else initial size 34.2 repack size 15.5 installation takes around 25 minutes
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Ideas are bulletproof... Last edited by darkwolves; 18-01-2019 at 18:09. |
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#6
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ProjectCARS2 21.9gb
using razor bdt+oo2reck+srep:m2f:c512+lolz:mtt1:t6:d160:mc1023 :fba4096:pc4:x2:gm20 on bff files 45.6gb to 18.8gb.
the rest of the files srep+lolz. 4.8gb to 3.1 gb |
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#7
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Dead Rising games
Dead Rising
method (xtool Zlib) removed non english files zlib+srep+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mtt0:m t6:d100m:tt4 on all files initial size 7.81 gb repack size 2.37 gb Dead Rising 2 Off the Record method (precompmt 3.8 since Xtool froze and z tool had no effect) removed non enlgish files precompmt+srep+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:m tt0:mt6:d100m:tt8 on main files bpk on bik video files initial size 7.81 gb repack size 3.58 gb Dead Rising 3 Apocalypse Edition method no zlib streams found removed non english files srep+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mtt0:mt6:d1 00m:tt4 main game files bpk in bik files the video snowfinal makes bpk crash so compressed in seperate archive initial size 23.9 gb repack size 15.9 gb Dead Rising 4 method (Ztool Zlib streams and because Xtool froze on it) converted bk2 to bik with a .bk2 file extension to resolve bpk crash issues kept same bitrate so the video is lossless and identical to the original also redid bik videos wich were causing crash problems as well same bitrate just like bk2 i did initial size 69.5 gb repack size 26.0 gb
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Ideas are bulletproof... Last edited by darkwolves; 21-01-2019 at 14:53. |
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#8
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What? Any conversion with bink tools is lossy. And you've converted modern BINK2 videos to much older BINK1 format. Even having the same bitrate degraded the quality noticeably, trust me.
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