Quote:
Originally Posted by K4miKaZe
Hi again, this is only if someone else has the same problem i have got yesterday/today creating installers for the Assassins Creed Games. I started yesterday to rip Syndicate, all went fine on ultraarc with afr+srep+ll2 for forge, srep+ll2 on other files and bpk for the bink files. Got my packed game in around 6 hours from around 68gb to only 18,7gb. After that i created the installer on ASIS but here is when problems arrived xDD. When i tried to install the game it breaks every time on the same forge file with the isdone.dll fail, no other error message (just a blank box). So i looked over on the compilator.ini and changed the AFR version from 19 to 20, this time the installer was faster but same problem on same file. After that and for testing myself i installed the first Assassins Creed because its small, packed it the same way (without -a on afr) and the same happened on the installer. Changed a lot of things and finally found the solution. Changing on the compiler the define srep from "N" to "O" did solve the install problems for me. This only happens on the forge files, i already packed other games (small games yesterday) with srep and lolz and it had no problems but the "N" value on Srep seems not to like Assassins.
So if everyone has the same problem try this setting, hope it helps.
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First and only question is what version of Srep did You use for compression. Version 3.93a causes problems with CRC and decompression overall. This version also causes false compression ratio so for example I've comressed The Sims 3 with srep3.93a and it seemed that the game was compressed to 15GB but that was a bogus and archives were damaged.