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E:\UltraARC 2900 R5 Stable Release>arc a -ep1 -r -ed -dses -s; -di -i2 -wE:\UltraARC 2900 R5 Stable Release\Setup_Files\ArcTmp -n@CfgTmp\List1.txt -mMASK E:\UltraARC 2900 R5 Stable Release\Setup_Files\Data1.Bin -dpE:\Program Files (x86)\Ubisoft\Assassins Creed Syndicate
FreeArc 0.67 (March 15 2014) Using additional options: --cache=0 --logfile=_Compression.log Creating archive: E:\UltraARC 2900 R5 Stable Release\Setup_Files\Data1.Bin using srep:m3f+lolz:mmt1:d64:mc1023, $binkpack => bpk, $anvilpack => afr:a2+srep:m3f+lolz:mmt1:d64:mc1023 Memory for compression 0b, decompression 0b, cache 0b ERROR: general (de)compression error in afr:a2 Config0.inf [External compressor:afr] header = 0 packcmd = _CLS\AFR\AFR_x64 e {options} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp unpackcmd = _CLS\AFR_x64.exe d #in #out <stdin> <stdout> datafile = Input packedfile = Output UltraARC 2900 R5 Stable Release\Resources\_CLS\AFR_x64.exe" AFR - [A]nvil [F]orge [R]ecompressor v 0.0.2.0a7 by Edison007. Thanks ProFrager ![]() AFR.exe Supported engine versions: Scimitar (Assassin's Creed, Prince of Persia). Anvil (AC II/Brotherhood/Revelations, POP: The Forgotten Sands). AnvilNext (AC III/Liberation/Black Flag/Rogue). AnvilNext 2.0 (AC Unity/Syndicate/Origins, Rainbow Six: Siege, Ghost Recon Wildlands). Usage: AFR.exe command [options] input output Commands: e: Encode input to output. d: Decode input to output. Options: -a2 - AnvilNext 2.0 mode [default - disabled]. - encode only -vr - Validate encoding [default - disabled]. - encode only -dc - Disable lzo-streams check. - encode only -tN - Use N threads (1-16, default is NumCPU-1). - decode only -v[0..2] - Verbosity level [default - 1]. why can it fail? |
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