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#1
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to doofoo24: what liblz4 did you use for cod aw?
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#2
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I already tried this one, it doesn't expand anything (Only tried imagefile1.pak). Did you use xtool.ini?
I used this: packcmd = xtool.exe e recomp:t4:v:c32:lz4 - - <stdin> <stdout>By the way, note that you can find some of my repacks - Quantum Break (23.3 Gb) and outlast 2 (10.2Gb) on ygg if you are interested. You can erase this, I'm sure it's against the rules of the forum. |
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#3
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Please make sure the command line is correct first. "e:precomp:t4:v:c32:lz4" is heavily incorrect |
| The Following User Says Thank You to Razor12911 For This Useful Post: | ||
ShivShubh (24-11-2019) | ||
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#4
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This one is correct Code:
packcmd = xtool.exe e:precomp:t4,v,c32m:lz4 - - <stdin> <stdout> And you forgot a "m" for chunk size.
__________________
Haters gonna hate
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#5
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Quote:
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Code:
HEAD "0f3b4c5b" SKIP 125 CMPSZ 8 DECMPSZ 8 READ CMPSZ DECMPSZ Idea is that most engines have similar structures, there are some headers, some data to skip, there is CMP and DECMP sizes info in between and then actual compressed data chunks. So instead of keeping maintenance for every new game/engine which rely on Razor to be here for us and kind enough to work on updates, this would make xtool more forward compatible for the future games without needing to constantly updating it. At least until codecs API's change. I know it will not be enough for every future game but it should cover plenty of them. I apologize for stupid question but was there specific reason for using extra "precomp" word, aka e:precomp... instead of just e:... d:... as was in ztool? To me it seems redundant as e: and d: already imply default behavior(encode vs decode) and precomp seem'd to me at first confused with precomp tool by schnaader. Also using different separators, aka ',' and ':' for specific areas of cmd make it prone to type error, as happened to me before and I seem to be not the only person. Pure ':'s in ztool were fine and easier for inclussion with other utilities IMO. BTW I am not complaining, this tool is fantastic and ultimate, just being curious about new design. |
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#7
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#8
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And I think there is something wrong with the parser for FAT v9 (FC3, FC4) for big dat files, I kinda rushed adding this feature without conducting any proper tests. Bugs everything, when are they gonna stop .... -_- Last edited by Razor12911; 14-06-2018 at 18:07. |
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