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Old 18-04-2018, 09:32
78372 78372 is offline
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That's a save file, not a game file and probably delta works better for it. Not everywhere delta works and using them on executables is purely safe and that's why I mentioned about that. But in general, delta doesn't work better on game files(such as textures).
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Old 18-04-2018, 09:38
Spexxos Spexxos is offline
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Quote:
Originally Posted by 78372 View Post
That's a save file, not a game file and probably delta works better for it. Not everywhere delta works and using them on executables is purely safe and that's why I mentioned about that. But in general, delta doesn't work better on game files(such as textures).
I see. My main interest for now is compressing my savegames. 500gb unpacked/ 190gb packed. They got quite large recently. I think its time to change that. Anyway. Thank you very much for your help.

Its a shame that there is no "Best Compression Methods for 'Specific' SaveGames INDEX" Maybe its time to do something about that


EDIT:

ok, two more questions popped up: Where can I find lolz, the only thread I found was Lolzx which is apparently a private compressor?
And second whats the matter with pzlib3 according to razor there is this command "-x" which is supposed to give the best output. Cant find it anywhere else mentioned though, not even in the instructions for pzlib. What does this command do? Also what is the use case for pzlibs "-r" deflate. Its different decompression mode I assume?

Last edited by Spexxos; 18-04-2018 at 10:04.
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Old 18-04-2018, 11:02
Andu21 Andu21 is offline
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Originally Posted by Spexxos View Post
After Precomp/pzlib what defines the order in which you apply further tools like DELTA and Srep, msc etc? Which one comes first, and why? Or does the order not matter at all?
Hard to tell, sometimes delta before srep improves compression, same with msc.

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Where can I find lolz, the only thread I found was Lolzx which is apparently a private compressor?
http://fileforums.com/showthread.php?t=99953

Last edited by Andu21; 18-04-2018 at 11:07.
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