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#1
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Quote:
but this will not for some reason
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#2
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i raised the dictionary size lets see what that does
i read something about the dictionary size needing to me larger than the block size
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Ideas are bulletproof... Last edited by darkwolves; 04-04-2018 at 12:17. |
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i raised the block and dictionary size to max i have 16 gigs of ram i think it can take it
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#4
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i will figure this out if its the last thing i do you aren't the only one who has tried to help me but i never saw significant changes in the numbers in the compressor till you told me to put the commands on the pack command.
i call that progress
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#5
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Originally Posted by doofoo24 View Post
try mt2 but don't change mtt1 to mtt0... use it with d32 trying that now
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#6
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okay still 1 core must be my cpu
one thing i notice is that each time i change a setting it affects that one cores consumption using mtt0 the block and dictionary size are different using mtt1 they are identical... but the settings do seem to affect ratio as well as speed even on one core
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#7
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up to 4 cores oddly adding :mt4 behind lolz somehow did it dunno why though
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#8
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Quote:
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| The Following User Says Thank You to JustFun For This Useful Post: | ||
doofoo24 (05-04-2018) | ||
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#9
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@JustFun can you also change the index http://fileforums.com/showpost.php?p...&postcount=337
size to 5.84gb instead of 6.05gb |
| The Following User Says Thank You to doofoo24 For This Useful Post: | ||
JustFun (05-04-2018) | ||
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Assassins Creed Liberation Game Crashing after using encoded .bik files, Do you know anything about that
I just encoded some intro .bik files and packed them after that installed the game> now opening the game starting for first time with no saves suddenly game crashing "unfortunately aclhd3.exe has stopped working" Game is working if i don't encode the .bik files |
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#13
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or else you can be prone to crashes videos with music but no voice sound or no sound at all...
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#14
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watch dogs
srep:m5f:a2+zstd:ultra:22 14.4gb
Last edited by doofoo24; 05-04-2018 at 08:44. |
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#15
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oooh bik files lol
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