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#1
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Ni no Kuni II Revenant Kingdom
*.cpk => Crilayla streams Unfortunatelly we have no public tool for this
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#2
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Marvel Games
ultimate Marvel vs capcom 3
method used ztool zlib streams pzlib+srep:m5f:a1+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd 1:mtt1:mt6:d100m:tt4 initial size 3.53 gb Repack size 1.75 gb Spiderman Web Of Shadows method srep:m5f:a2+4x4:t2:b2047m:lzma2 msc for.wav bpk for .bik initial size 7.58 gb repack size 4.72 gb Spiderman Shatterd Dimensions method srep:m5f:a2+4x4:t2:b2047m:lzma2 initial size 13.1 gb repack size 4.49 gb Marvel Ultimate Alliance method srep:m5f:a2+delta+lzma:ultra:a1:mfbt4:d158m:fb273: mc1000000000:lc8 initial size 6.48 gb repack size 2.39 gb DeadPool method srep:m5f:a2+delta+lzma:ultra:a1:mfbt4:d158m:fb273: mc1000000000:lc8 bpk for bik initial size 6.1 gb repack size 3.2 gb
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Ideas are bulletproof... Last edited by darkwolves; 27-03-2018 at 08:24. |
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#4
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Quote:
poodle:c512m+srep:m3f:l1024+lolz:d512+precompt the precomp on the end is supposed to have some sort of effect on them so whatever you would use at the start of it maybe this is an opportunity to test it out...
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#5
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i have heard that putting something like precompmt at the end of the compression is supposed to have some sort of effect
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#6
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hmmm there are a few games i have were i had to decrypt the files to make them work with zlib
i am debating wether or not to post them
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