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Old 21-03-2018, 10:48
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Originally Posted by elit View Post
Attachment 21442

^_^ ,but wait a bit longer I want to finish this properly and add extra options for user(some lzma options like mc (& lc), memory limit for decompression slots option etc).

PS(mods, I am not sure if this post belong to conversion tutorials I think I made mistake, pls feel free to move it if you think its appropriate).

i know you want to do it properly

maybe if you want you can add some filters, or maybe content modelling preferably sound for example lolz by profragger has textures modelling
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Old 21-03-2018, 11:27
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Quote:
Originally Posted by panker1992 View Post
i know you want to do it properly

maybe if you want you can add some filters, or maybe content modelling preferably sound for example lolz by profragger has textures modelling
This is final stage, general purpose lzma compressor designed mainly for FreeArc and operating on full data blocks. You should use filters from within FA and appropriate compressors for each group(There is already TTA, oggre etc for sound files).

However, what I can do in future is to create variants, for example how would you like fully parallel Razor compressor that also support stdio, instead of lzma? I bet people would get crazy over it. But for that I would need support from its original author to access functions as it is closed source. Was also thinking lzss if its better or lzham and so on. I can inject different compressors but certainly not filters as this is not feasible with its current design.

But I can say already this plzip is very solid(as a lzma). With all other options and better user control it will be better than either xz or latest 7-zip. If I can implement it as I think that is. It also support lc8, unlike those.
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