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Old 13-08-2017, 04:36
tornado_blade tornado_blade is offline
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So Which one is better for Grand Theft Auto V Update v1.36 Incl Money Trainer?


FreeArc 0.67 (March 15 2014) Using additional options: --logfile=_Compression.log
Creating archive: H:\New folder (3)\Data1.Bin using pzlib+srep+lzma:a1:mfbt4:d256m:fb273:mc1000000000: lc8
Memory for compression 0b, decompression 0b, cache 16mb
Compressed 295 files, 72,544,902,177 => 39,596,999,863 bytes. Ratio 54.58%
Compression time: cpu 3734.67 sec/real 54868.46 sec = 7%. Speed 1.32 mB/s
All OK

or

FreeArc 0.67 (March 15 2014) Using additional options: --logfile=_Compression.log
Creating archive: H:\New folder (2)\Data1.Bin using pzlib+msc+srep+zstd+lzma:a1:mfbt4:d256m:fb273:mc10 00000000:lc8
Memory for compression 0b, decompression 0b, cache 16mb
Compressed 295 files, 72,544,902,177 => 34,496,033,511 bytes. Ratio 47.55%
Compression time: cpu 6363.52 sec/real 70830.88 sec = 9%. Speed 1.02 mB/s
All OK

Last edited by tornado_blade; 13-08-2017 at 04:42.
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Old 13-08-2017, 06:18
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Simorq Simorq is offline
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Quote:
Originally Posted by tornado_blade View Post
So Which one is better for Grand Theft Auto V Update v1.36 Incl Money Trainer?


FreeArc 0.67 (March 15 2014) Using additional options: --logfile=_Compression.log
Creating archive: H:\New folder (3)\Data1.Bin using pzlib+srep+lzma:a1:mfbt4:d256m:fb273:mc1000000000: lc8
Memory for compression 0b, decompression 0b, cache 16mb
Compressed 295 files, 72,544,902,177 => 39,596,999,863 bytes. Ratio 54.58%
Compression time: cpu 3734.67 sec/real 54868.46 sec = 7%. Speed 1.32 mB/s
All OK


or

FreeArc 0.67 (March 15 2014) Using additional options: --logfile=_Compression.log
Creating archive: H:\New folder (2)\Data1.Bin using pzlib+msc+srep+zstd+lzma:a1:mfbt4:d256m:fb273:mc10 00000000:lc8
Memory for compression 0b, decompression 0b, cache 16mb
Compressed 295 files, 72,544,902,177 => 34,496,033,511 bytes. Ratio 47.55%
Compression time: cpu 6363.52 sec/real 70830.88 sec = 9%. Speed 1.02 mB/s
All OK
The second option is likely to fail in decompression
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Old 13-08-2017, 06:42
tornado_blade tornado_blade is offline
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The second option is likely to fail in decompression
Thanx for help
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Old 01-11-2022, 03:34
kj911 kj911 is offline
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Quote:
Originally Posted by tornado_blade View Post
FreeArc 0.67 (March 15 2014) Using additional options:
pzlib+srep+lzma:a1:mfbt4:d256m:fb273:mc1000000000: lc8
Compressed 295 files, 72,544,902,177 => 39,596,999,863 bytes. Ratio 54.58%

or

FreeArc 0.67 (March 15 2014) Using additional options: pzlib+msc+srep+zstd+lzma:a1:mfbt4:d256m:fb273:mc10 00000000:lc8
Memory for compression 0b, decompression 0b, cache 16mb
Compressed 295 files, 72,544,902,177 => 34,496,033,511 bytes. Ratio 47.55%
The final compression ratio, packing without zstd?? (Better ot not?) This used MSC options? And or/replace LZMA to LOLZ?? The game older than v1.4 its compressibble smaller than 30GB size?
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