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Depends on the game I am compressing, really.
A Game that has Zlib streams will compress far better with Pzlib+Srep64+xz. I am not a fan of using Delta+exe2 because quite frankly I have seen it yield poor results compared to using straight up srep64+xz. There aren't any general method that'll work with every game. Each game is different unless it's built on the same engine (Like Source Engine, Unreal Engine, etc.) Unreal Engine games usually compress to 38%~50% in average for me. I get great results with Pzlib+msc+srep64+xz when used with Resident Evil 0 HD Remaster, for example. Last edited by romulus_ut3; 02-05-2017 at 01:25. |
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