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Old 16-05-2016, 15:32
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Simple batch for drag an drop folder to generate a list of files ready to test with reflate or pzlib. Generate 2 files rsd1.txt is a list of files with streams and rsd0.txt list of files with 0 streams. Maybe panker can do a mask for files exclusive to use reflate or pzlib for save time.
Drag the game folder into a batch and this batch generate the list of files.
Edit. I was forget to remove "" in some part of the batch sorry now is fixed. Now you can use [email protected] in arc.exe
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File Type: 7z refl8StreamDetector.7z (888 Bytes, 59 views)
File Type: 7z Reflate_Stream_detector_fixed.7z (11.8 KB, 91 views)
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Last edited by gozarck; 16-05-2016 at 18:49.
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Old 16-05-2016, 23:23
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Quote:
Originally Posted by gozarck View Post
Simple batch for drag an drop folder to generate a list of files ready to test with reflate or pzlib. Generate 2 files rsd1.txt is a list of files with streams and rsd0.txt list of files with 0 streams. Maybe panker can do a mask for files exclusive to use reflate or pzlib for save time.
Drag the game folder into a batch and this batch generate the list of files.
Edit. I was forget to remove "" in some part of the batch sorry now is fixed. Now you can use [email protected] in arc.exe
Great but I somehow can't make it work.

Always says:
0 Streams Founded Available to apply Reflate

@ChronoCross and gozarck
I don't think that this is going to work. pZlib detects zlibs using their magic headers.
http://stackoverflow.com/questions/9...ader-look-like
http://tools.ietf.org/html/rfc1950

For example, GTAV. Gozarck, your detector will work because rawdet has its methods of detecting that pZlib doesn't because pZlib itself has its own methods of detecting which I linked up there. Though I created Brute which works and the detector might work there, brute is still under development, restoring some streams is going to be hell, something big needs to be done first.

Quote:
Originally Posted by felice2011 View Post
OH..OH....and this was you aware only you and possibly Panker

Ok you're the maestro of compression, I'm not trying to belittle or criticize your work, I'm tested your new compressor, and better understand its potential, maintaining a high feedback of the discussion, on the contrary would not be interested in anyone, what do you do you think?
I will do additional testing on complete games with multiple files.
Summing up your work is that of Panker is a great project, I hope in more news and updates.
I thought everybody knew, bk2 are bink 2 videos and usm is also a video format. It can't work on Mad Max because of the reason above I just explained.
We did try Dirt Rally though, recompressor needed 3.4GB from just 700mb worth of data and decompression failed, it needed 5GB somehow, Dirt Rally has huge zlib streams, we estimated that the game even when it is big already, originally with all the files updated, it is somewhere around 100GB just like GTAV.
Thank you for the test though.

It also works for Dragon Age BTW, Panker tested it a long time ago. Here are the results
http://fileforums.com/showpost.php?p=448875&postcount=6

Last edited by Razor12911; 16-05-2016 at 23:43.
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