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  #301  
Old 26-01-2016, 05:27
Amsal Amsal is offline
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Quote:
Originally Posted by panker1992 View Post
Amsal do you want to try lzham ?? it rolls with same criteria

nice ratio, very fast decompression similar to a classic lz77
if you want i will post it
Yeah sure, and I can be your tester if you want
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  #302  
Old 26-01-2016, 05:28
Amsal Amsal is offline
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and bro, can you also able to add lz5 in this
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  #303  
Old 26-01-2016, 05:42
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zstd is superior to lz5, if you want to turn your zstd into a lz5 fast just lower to this switch

from -9 turn it to -1 with this you are on lz5 ground, in decompression you wont feel the difference anyways


lzham it is give me a few moments and i will update you to use lzham instead
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  #304  
Old 26-01-2016, 06:29
Amsal Amsal is offline
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Bro, thanks for helping me, BTW, is you have any idea to compress SIMS 4 with all dlcs LOSSLESS repack?
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  #305  
Old 26-01-2016, 10:58
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use ultra method should be pretty easy
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  #306  
Old 27-01-2016, 03:05
Amsal Amsal is offline
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So bro, is you completed your update for lzham?
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  #307  
Old 27-01-2016, 03:07
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Sorry it took me so much time Amsal :/ i am testing New reflate + Felice new DLG

and i nearly forgot, uploading now, check here this post will be edited in few seconds


edit : lzham

I am updating my masked compression to support razor reflate, and adding masked reflate also

stay tuned

Review lzham vs lzturbo so i know how to work in the future, if people ask lzham then lzham it is

[External compressor:lzham]
packcmd = lzham -m4 -d29 c $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd = lzham -c d $$arcpackedfile$$.tmp $$arcdatafile$$.tmp
Attached Files
File Type: 7z lzham.7z (416.0 KB, 50 views)
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Last edited by panker1992; 27-01-2016 at 03:15. Reason: lzham added
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  #308  
Old 28-01-2016, 05:22
shadowreaper810 shadowreaper810 is offline
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I have tried using all the methods and none of them seem to use zstd and msr. Please help.
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  #309  
Old 28-01-2016, 05:53
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Funny Bug in MSR...
MSR not digest the Spain..
Try to put the image (*.jpg) of the Spanish Flag in any folder with other files, and tell me if you can accomplish the compression using the a method included the algorithm "msr".
I can not do it keeps giving me error.
MSR_Espana_No_digest.rar
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  #310  
Old 28-01-2016, 07:37
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ahahahaha i will just need time because i work hard on updates also, testing some utilities


Felice i need a favor to ask, razor has posted a test because he builds some statistics for his work

please run some tests and post results would be greatful
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  #311  
Old 28-01-2016, 07:48
Amsal Amsal is offline
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Quote:
Originally Posted by panker1992 View Post
ahahahaha i will just need time because i work hard on updates also, testing some utilities


Felice i need a favor to ask, razor has posted a test because he builds some statistics for his work

please run some tests and post results would be greatful
Bro, I want to repack Mad max, and I am really a lot waiting for your reflate support with masked, and bro, when you make compatible reflate with masked then also add precomp 0.43 in it, so we can use precomp -brute in it, because there is no support for -brute in 0.38, and bro, u have any idea how to compress mad max game at lowest size with masked?
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  #312  
Old 28-01-2016, 08:00
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mask arc files

$deflate
*.arc

add this in arc.groups


then add this line in your arc.bat
arc a -ma9 -ds -lc1024 -ld1024 -di -i1 -ep1 -ed -r -w.\ Data\data2.bin -mmsc+srep64+delta+exe2+xz -m$deflate=reflate+srep64+delta+lz77 "pack\*"

my new v2.4 will come with new features and reflate i have not completed it yet so please wait for a polished and finished project
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  #313  
Old 28-01-2016, 08:22
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Quote:
Originally Posted by panker1992 View Post
mask arc files

$deflate
*.arc

add this in arc.groups


then add this line in your arc.bat
arc a -ma9 -ds -lc1024 -ld1024 -di -i1 -ep1 -ed -r -w.\ Data\data2.bin -mmsc+srep64+delta+exe2+xz -m$deflate=reflate+srep64+delta+lz77 "pack\*"

my new v2.4 will come with new features and reflate i have not completed it yet so please wait for a polished and finished project
Hoping it will be sanded and finished, at least for a week, if you update and change methods and masks every 24 hours... I can not post the new MSK.
I have to understand with certainty at least the final structure that you will use for masks compression.
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  #314  
Old 28-01-2016, 08:23
Amsal Amsal is offline
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Quote:
Originally Posted by panker1992 View Post
mask arc files

$deflate
*.arc

add this in arc.groups


then add this line in your arc.bat
arc a -ma9 -ds -lc1024 -ld1024 -di -i1 -ep1 -ed -r -w.\ Data\data2.bin -mmsc+srep64+delta+exe2+xz -m$deflate=reflate+srep64+delta+lz77 "pack\*"

my new v2.4 will come with new features and reflate i have not completed it yet so please wait for a polished and finished project
Thanks again like everytime, but if you will release masked 2.4 tomorrow then i can wait, and don't forget to add ram optimization also!

EDIT: I am testing it and finding that mine old one is good or your one!

Last edited by Amsal; 28-01-2016 at 08:30.
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  #315  
Old 28-01-2016, 13:59
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Quote:
Originally Posted by felice2011 View Post
Hoping it will be sanded and finished, at least for a week, if you update and change methods and masks every 24 hours... I can not post the new MSK.
I have to understand with certainty at least the final structure that you will use for masks compression.

Felice i am working on 2.4, only today i took a long break to breathe some fresh air.

I dont want to change masks either :/ but my private chat is flooded but requests for different programs and different methods :/

to the point that either i will do what most want, or follow my plan to letter :P

i simply want to satisfy as many as i can :P the only mask that i changed myself what adding the msr (precomp0.45) and maybe fixxing the nasty bug
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