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Ok, so one example. I've got a game with a subfolder called 'mods' but normally its emtpy. The folder has not been compressed, so in the final decompressing, the folder is missing so I don't have the same CRC hash on the whole folder.
I've tried already to set the option --dirs but it doens't work for me (maybe I set it on the wrong position?!). Normally it is enough to compress '*' but it seems not working on your masked script. Thanks again for your help |
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