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#1
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Quote:
Q1:when i launch the setup after the install the setup close automatically how to fixed? Q2:after the intall and run again the setup, is possible the unistaller run silent? many thanks |
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#2
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Q1:
want to view the page finish? Q2: does not want to see the progress bar when the program uninstall your game automatically? |
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Q2: I prefer not unistall the game when the setup.exe launch again, but if do it message advice would be good. thanks |
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#4
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Done
Q1: Yes any finish message would be fine. Q2: prefer not unistall the game when the setup.exe launch again, but if do it message advice would be good. Last edited by Grumpy; 26-05-2015 at 18:26. |
| The Following 2 Users Say Thank You to Dante1995 For This Useful Post: | ||
ChronoCross (19-09-2014), Mundo (16-07-2023) | ||
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#5
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BoxInstaller
Simple Installer ISDone
Last edited by Grumpy; 26-05-2015 at 18:31. |
| The Following 15 Users Say Thank You to Dante1995 For This Useful Post: | ||
ADMIRAL (04-07-2020), Adonix (31-10-2014), Andrey167 (22-09-2014), arkantos7 (23-09-2014), Carldric Clement (07-11-2014), ChronoCross (21-09-2014), felice2011 (22-09-2014), Karekas (22-03-2023), Kral (28-04-2019), lhanz678 (27-05-2015), mausschieber (22-09-2014), MOSTAPHA_VIP (23-01-2017), Mundo (16-07-2023), Razor12911 (22-09-2014), Valtus (22-09-2014) | ||
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#6
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#8
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in output folder there is "data1.arc" what is it for ? should i delete it or it's important file ?
in main_2.iss file what we have to change for different games each time ? do i have to change the marked things in images each time ?? http://i.imgur.com/XKh8HvR.jpg http://i.imgur.com/k5sGf9Q.jpg If i have the different output name like audio-1.bin file then where to make changes in main_2.iss script, please tell all places which we have to change. if i have only 1 .bin file then do we have to change anything in script ? or if we have 2 or more bin files ?? |
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#9
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Components: Code:
#Define DirectX 'True' #Define VisualC 'True' #Define Physx 'True' #Define Frameworks 'True' False = Disable the progress bar must always be 100% same as the final value, otherwise the process will end before reaching this value Default is set to unpack a single file to use multiple repositories (data.extension) must make a division if we set 100% on (2) archives progress unpacked the archive (1) 100% and then continue with the store 2 came to 200%, and is not to arrive at this value. then you'll have to set as follows. Archives: data1.arc 100% = 1 archive 2 Archives Code:
data1.arc 50% data2.arc 50% Code:
data1.arc 33% data2.arc 33% data3.arc 34% Code:
data1.arc 25% data2.arc 25% data3.arc 25% data4.arc 25% Code:
data1.arc 20% data2.arc 20% data3.arc 20% data4.arc 20% data5.arc 20% example name and extension custom: data1.game or game.data final example x 2 Archives: Code:
#define bin1perc 50 #define bin2perc 50 #define bin1 "data1.game" #define bin2 "data2.game" Last edited by Dante1995; 03-11-2014 at 22:54. |
| The Following User Says Thank You to Dante1995 For This Useful Post: | ||
Adonix (03-11-2014) | ||
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#10
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Please help us write the necessary system requirements for games
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