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Old 18-09-2014, 15:20
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Quote:
Originally Posted by Dante1995 View Post
can be useful ISEE (u)

Functions = Isdone+Video+Splash.

Compression Work = Freearc,Precompress043,Srep,MSC.
hello Dante1995 im hyper noob. and i have questions. but first thanks for this innovation.

Q1:when i launch the setup after the install the setup close automatically how to fixed?
Q2:after the intall and run again the setup, is possible the unistaller run silent?
many thanks
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Old 18-09-2014, 17:00
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Q1:
want to view the page finish?
Q2:
does not want to see the progress bar when the program uninstall your game automatically?
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Old 18-09-2014, 17:10
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Quote:
Originally Posted by Dante1995 View Post
Q1:
want to view the page finish?
Q2:
does not want to see the progress bar when the program uninstall your game automatically?
Q1: Yes any finish message would be fine.

Q2: I prefer not unistall the game when the setup.exe launch again, but if do it message advice would be good.

thanks
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Old 18-09-2014, 18:21
Dante1995 Dante1995 is offline
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Done

Q1: Yes any finish message would be fine.

Q2: prefer not unistall the game when the setup.exe launch again, but if do it message advice would be good.
Attached Files
File Type: rar main.rar (10.3 KB, 58 views)

Last edited by Grumpy; 26-05-2015 at 18:26.
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Old 21-09-2014, 18:11
Dante1995 Dante1995 is offline
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BoxInstaller

Simple Installer ISDone
Attached Images
File Type: gif BoxInstaller.gif (110.9 KB, 755 views)
Attached Files
File Type: rar BoxInstaller.rar (3.87 MB, 394 views)
File Type: rar BoxInstaller_audio version.rar (7.38 MB, 426 views)

Last edited by Grumpy; 26-05-2015 at 18:31.
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Old 31-10-2014, 20:53
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Quote:
Originally Posted by Dante1995 View Post
Simple Installer ISDone
compiling error..
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Old 01-11-2014, 22:10
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Use Inno EE (u)
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Old 03-11-2014, 20:44
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Quote:
Originally Posted by Dante1995 View Post
Simple Installer ISDone
in output folder there is "data1.arc" what is it for ? should i delete it or it's important file ?

in main_2.iss file what we have to change for different games each time ?

do i have to change the marked things in images each time ??
http://i.imgur.com/XKh8HvR.jpg
http://i.imgur.com/k5sGf9Q.jpg

If i have the different output name like audio-1.bin file then where to make changes in main_2.iss script, please tell all places which we have to change.

if i have only 1 .bin file then do we have to change anything in script ? or if we have 2 or more bin files ??
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Old 03-11-2014, 22:43
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Quote:
Originally Posted by Adonix View Post
in output folder there is "data1.arc" what is it for ? should i delete it or it's important file ?

in main_2.iss file what we have to change for different games each time ?

do i have to change the marked things in images each time ??
http://i.imgur.com/XKh8HvR.jpg
http://i.imgur.com/k5sGf9Q.jpg

If i have the different output name like audio-1.bin file then where to make changes in main_2.iss script, please tell all places which we have to change.

if i have only 1 .bin file then do we have to change anything in script ? or if we have 2 or more bin files ??
=-=-=-==-=-=-==-=-=-==-=-=-==-=-=-==-=-=-==-=-=-==-=-=-==-=-=-=
Components:

Code:
#Define DirectX          'True' 
#Define VisualC          'True'
#Define Physx            'True'
#Define Frameworks    'True'
True = Active
False = Disable



the progress bar must always be 100% same as the final value, otherwise the process will end before reaching this value
Default is set to unpack a single file
to use multiple repositories (data.extension) must make a division
if we set 100% on (2) archives progress unpacked the archive (1) 100% and then continue with the store 2 came to 200%, and is not to arrive at this value.
then you'll have to set as follows.

Archives:
data1.arc 100% = 1 archive

2 Archives
Code:
data1.arc 50% 
data2.arc 50%
3 Archives
Code:
data1.arc 33% 
data2.arc 33% 
data3.arc 34%
4 Archives
Code:
data1.arc 25% 
data2.arc 25% 
data3.arc 25% 
data4.arc 25%
5 Archives
Code:
data1.arc 20% 
data2.arc 20% 
data3.arc 20% 
data4.arc 20% 
data5.arc 20%
Respect the name and extension, it is important that it is (data1, data2, data3) with extension (arc, bin or cab), you can also save with a different extension and give a name to your liking.

example name and extension custom:
data1.game or game.data

final example x 2 Archives:
Code:
#define bin1perc 50 
#define bin2perc 50 

#define bin1 "data1.game" 
#define bin2 "data2.game"

Last edited by Dante1995; 03-11-2014 at 22:54.
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Old 28-04-2019, 10:58
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Question

Quote:
Originally Posted by Dante1995 View Post
Simple Installer ISDone
Please help us write the necessary system requirements for games
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