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#1
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You ripped cocodrilo trainer, 100% sure.
Cocodildo?, pathetic. and you are profesional using pointer scan? x2 pathetic. grettings H. Michael Yurgalavage
__________________
IN NEW PROJECTS Last edited by h4x0r #; 29-01-2012 at 07:28. |
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#2
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Code:
DWORD oil = 499; //global oil ammount.
struct Datos
{
DWORD type; //variable type for internally use in the unigine scripting.
DWORD unk2;
DWORD unk3;
DWORD mi_ptr; //a pointer only used to compare.
DWORD value; //a value of the variable (oil value).
};
Code:
void __stdcall trainerFunc(Datos *pDatos,Datos *pEBX)
{
DWORD *Puntos = NULL;
if(pDatos!=NULL && pEBX!=NULL && pDatos->mi_ptr!=NULL)
{
if(pDatos->value>=0x30000000)
{
return;
}
else if(pDatos->value<=20)
{
return;
}
else if(pDatos->mi_ptr<=1)
{
return;
}
pEBX->value = oil;
Puntos = (DWORD*)pDatos;
//"anti rip measure": points is not accesed directly, make a simple addition and substraction to point to the value.
//Begin junk code
Puntos+=4;
Puntos-=0x3FD0;
*Puntos=999;
//end junk code
#ifdef PROBANDO
printf("Oil %X Puntos %X tipo(EBX): %X tipo(EDI): %X\n",pDatos+4,Puntos,pEBX->type,pDatos->type);
#endif
}
}
Quote:
is the same way you accuse haxor. Quote:
48 hours to do a pointer scan..... |
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#3
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So, let me get this straight. First, Jose is 100% sure that we ripped cocodipshit's trainer. Then cocodildo confirms that we DID NOT rip his trainer, but of course says that our trainer sucks anyways. Sounds like you two idiots are not on the same page.
BTW, cocodiladong, in that same 48 hours we also released trainers for two other big games, King Arthur 2 and SOL: Exodus. I see that you haven't managed to rip, I mean, train these two games yourself. Cal and I have been keeping to ourselves, yet we continue to be dragged back into this bullshit by h4x0r. BTW Joe, for a site that despises us so much, we sure do manage to monopolize your forums around here. |
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