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#1
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Driver: San Francisco DVD9 to 2DVD5
Can anyone post a tutorial?
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#2
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For 1xDVD5 i think the only way to do it is resampling some bik video files and just leave only one language.
My test: - one language - compress with freearc (-mx -ld800) the game's installation folder without "Common" subfolder (in this folder there are the bik videos) and i got 1,92GB from 3,37GB. - "Common" folder is about 2,66GB The sum is about 4,6GB so you need to recover at least 300MB with the bik resampling (using this method). So.. we have to wait peterf1999, maybe he knows a different way, maybe more easier! Last edited by Onizuka87k; 27-09-2011 at 05:39. |
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#3
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I hope peter dont use recompress
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#4
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setup.exe created by InstallAnywhere. setup.exe is self-extracting exe file. u can extract it by WinRAR.
There are two file interesting. MediaFiles.properties and InstalledMedias.properties. InstalledMedias.properties file contains below text Code:
#Information about each Media item.. #Tue Aug 30 17:19:01 EEST 2011 .INSTALLED_MEDIAS.5.MEDIA_ID.id=2e823a728689 .INSTALLED_MEDIAS.7.INSTALLED_MEDIA.ResourcesBundled=true .INSTALLED_MEDIAS.4.INSTALLED_MEDIA.Volume=1 .INSTALLED_MEDIAS.2.INSTALLED_MEDIA.ResourcesBundled=true .INSTALLED_MEDIAS.0.INSTALLED_MEDIA.Volume=1 .INSTALLED_MEDIAS.1.INSTALLED_MEDIA.MediaName=Disk1 .INSTALLED_MEDIAS.6.INSTALLED_MEDIA.MediaName=Disk1 .INSTALLED_MEDIAS.Size=8 .INSTALLED_MEDIAS.7.INSTALLED_MEDIA.ZipName=Resource1-part8.zip .INSTALLED_MEDIAS.1.MEDIA_ID.id=2e625e228685 .INSTALLED_MEDIAS..BUILD_INFO.isOptimized=true .INSTALLED_MEDIAS.5.INSTALLED_MEDIA.ZipName=Resource1-part6.zip .INSTALLED_MEDIAS.5.INSTALLED_MEDIA.ResourcesBundled=true .INSTALLED_MEDIAS.5.INSTALLED_MEDIA.Volume=1 .INSTALLED_MEDIAS.3.INSTALLED_MEDIA.ZipName=Resource1-part4.zip .INSTALLED_MEDIAS.0.INSTALLED_MEDIA.ResourcesBundled=true .INSTALLED_MEDIAS.0.INSTALLED_MEDIA.Part=1 .INSTALLED_MEDIAS.4.MEDIA_ID.id=2e7be3398688 .INSTALLED_MEDIAS.2.INSTALLED_MEDIA.MediaName=Disk1 .INSTALLED_MEDIAS.7.INSTALLED_MEDIA.MediaName=Disk1 .INSTALLED_MEDIAS.1.INSTALLED_MEDIA.ZipName=Resource1-part2.zip .INSTALLED_MEDIAS.1.INSTALLED_MEDIA.Volume=1 .INSTALLED_MEDIAS.1.INSTALLED_MEDIA.Part=2 .INSTALLED_MEDIAS.7.MEDIA_ID.id=2e8e302b868b .INSTALLED_MEDIAS.2.INSTALLED_MEDIA.Part=3 .INSTALLED_MEDIAS.3.INSTALLED_MEDIA.ResourcesBundled=true .INSTALLED_MEDIAS.0.MEDIA_ID.id=2e5d8ee98684 .INSTALLED_MEDIAS.3.INSTALLED_MEDIA.Part=4 .INSTALLED_MEDIAS.6.INSTALLED_MEDIA.Volume=1 .INSTALLED_MEDIAS.3.INSTALLED_MEDIA.MediaName=Disk1 .INSTALLED_MEDIAS..BUILD_INFO.isWebInstaller=false .INSTALLED_MEDIAS.4.INSTALLED_MEDIA.Part=5 .INSTALLED_MEDIAS..BUILD_INFO.Platform=Windows .INSTALLED_MEDIAS.2.INSTALLED_MEDIA.Volume=1 .INSTALLED_MEDIAS.3.MEDIA_ID.id=2e71bf5b8687 .INSTALLED_MEDIAS.5.INSTALLED_MEDIA.Part=6 .INSTALLED_MEDIAS.6.INSTALLED_MEDIA.ResourcesBundled=true .INSTALLED_MEDIAS.6.INSTALLED_MEDIA.Part=7 .INSTALLED_MEDIAS.6.INSTALLED_MEDIA.ZipName=Resource1-part7.zip .INSTALLED_MEDIAS.6.MEDIA_ID.id=2e87f043868a .INSTALLED_MEDIAS.1.INSTALLED_MEDIA.ResourcesBundled=true .INSTALLED_MEDIAS.4.INSTALLED_MEDIA.MediaName=Disk1 .INSTALLED_MEDIAS.7.INSTALLED_MEDIA.Part=8 .INSTALLED_MEDIAS.7.INSTALLED_MEDIA.Volume=1 .INSTALLED_MEDIAS.4.INSTALLED_MEDIA.ZipName=Resource1-part5.zip .INSTALLED_MEDIAS.2.INSTALLED_MEDIA.ZipName=Resource1-part3.zip .INSTALLED_MEDIAS.3.INSTALLED_MEDIA.Volume=1 .INSTALLED_MEDIAS.0.INSTALLED_MEDIA.ZipName=Resource1.zip .INSTALLED_MEDIAS.4.INSTALLED_MEDIA.ResourcesBundled=true .INSTALLED_MEDIAS.2.MEDIA_ID.id=2e677cae8686 .INSTALLED_MEDIAS.0.INSTALLED_MEDIA.MediaName=DriverSF .INSTALLED_MEDIAS.5.INSTALLED_MEDIA.MediaName=Disk1 Last edited by haazmaaz; 27-09-2011 at 04:50. |
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#5
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Driver San Fransisco 2xDVD5 Inno Setup
*Tested in Win7 x86 Automatic instal: DirectX, VisualC++ 2005&2008, Ubisoft Launcher Code:
; Script generated by the Inno Setup Script Wizard.
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
#define MyAppName "Driver San Francisco"
#define MyAppVersion "1.0"
#define MyAppPublisher "Ubisoft"
#define MyAppExeName "Driver.exe"
[Setup]
; NOTE: The value of AppId uniquely identifies this application.
; Do not use the same AppId value in installers for other applications.
; (To generate a new GUID, click Tools | Generate GUID inside the IDE.)
AppId={{0DF4B8BB-C9B5-41E9-990B-7ABCD8B5D2C0}
AppName={#MyAppName}
AppVersion={#MyAppVersion}
;AppVerName={#MyAppName}
AppPublisher={#MyAppPublisher}
DefaultDirName={pf}\{#MyAppName}
DefaultGroupName={#MyAppName}
AppPublisherURL=http://driver-thegame.ubi.com/driver-san-francisco/en-GB/home/
AppSupportURL=http://driver-thegame.ubi.com/driver-san-francisco/en-GB/home/
AppUpdatesURL=http://driver-thegame.ubi.com/driver-san-francisco/en-GB/home/
AllowNoIcons=yes
OutputDir=D:\Downloads\Driver San Fransisco
OutputBaseFilename=setup
Compression=lzma2/ultra
SolidCompression=yes
DiskSpanning=yes
SlicesPerDisk=3
DiskSliceSize=1406000000
ShowComponentSizes=yes
WizardImageFile=D:\Downloads\logo.bmp
WizardSmallImageFile=D:\Downloads\banner.bmp
[Languages]
Name: "english"; MessagesFile: "compiler:Default.isl"
[Tasks]
Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked
[Registry]
Root: HKLM; Subkey: SOFTWARE\Ubisoft; Flags: uninsdeletekeyifempty
Root: HKLM; Subkey: SOFTWARE\Ubisoft\Driver San Francisco; ValueName: GameLocation; ValueType: String; ValueData: {app}; Flags: uninsdeletekey
Root: HKLM; Subkey: SOFTWARE\Ubisoft\Driver San Francisco; ValueName: launcherLanguage; ValueType: String; ValueData: en-US; Flags: uninsdeletekey
Root: HKLM; Subkey: SOFTWARE\Ubisoft\Driver San Francisco\GameUpdate; Flags: uninsdeletekeyifempty
Root: HKLM; Subkey: SOFTWARE\Ubisoft\Driver San Francisco\GameUpdate; ValueName: execPath; ValueType: String; ValueData: {app}\Driver.exe; Flags: uninsdeletekey
Root: HKLM; Subkey: SOFTWARE\Ubisoft\Driver San Francisco\GameUpdate; ValueName: info; ValueType: String; ValueData: a8330dc8ce7d4a0fbb89f6f5ba8d1f20; Flags: uninsdeletekey
Root: HKLM; Subkey: SOFTWARE\Ubisoft\Driver San Francisco\GameUpdate; ValueName: installdir; ValueType: String; ValueData: {app}; Flags: uninsdeletekey
Root: HKLM; Subkey: SOFTWARE\Ubisoft\Driver San Francisco\GameUpdate; ValueName: language; ValueType: String; ValueData: us; Flags: uninsdeletekey
[Files]
Source: "C:\Program Files\Inno Setup 5\Examples\MyProg.exe"; DestDir: "{app}"; Flags: ignoreversion
Source: "C:\Program Files\Ubisoft\Driver San Francisco\*"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs
; NOTE: Don't use "Flags: ignoreversion" on any shared system files
[Icons]
Name: "{group}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"
Name: "{group}\{cm:UninstallProgram,{#MyAppName}}"; Filename: "{uninstallexe}"
Name: "{commondesktop}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; Tasks: desktopicon
[Run]
Filename: {app}\Support\DirectX\DXSETUP.exe; Description: {cm:LaunchProgram,DirectX}
Filename: {app}\support\VCRedist\vcredist_2005_x86.exe; Description: {cm:LaunchProgram,Microsoft visual C++ 2005 x86}
Filename: {app}\support\VCRedist\vcredist_2008_x86.exe; Description: {cm:LaunchProgram,Microsoft visual C++ 2008 x86}
Filename: {app}\support\UbisoftGameLauncherInstaller-0255.exe; Description: {cm:LaunchProgram,Ubisoft Game Launcher}
Filename: "{app}\Driver.exe"; Description: "{cm:LaunchProgram,Driver San Francisco}"; Flags: nowait postinstall skipifsilent
Change with your pictures: Code:
WizardImageFile=D:\Downloads\logo.bmp WizardSmallImageFile=D:\Downloads\banner.bmp banner.bmp = 55x58 Change: Code:
OutputDir=D:\Downloads\Driver San Fransisco Game must be installed in: Code:
C:\Program Files\Ubisoft\Driver San Francisco\ Install Sequence: DVD1-DVD2 ![]()
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#6
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Quote:
A_driver.jpg I1_Driver.jpg I2_Driver.jpg |
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#7
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@peterf1999:
Man you rock, no other words to say! ![]() But.. did you use precomp/srep? How the hell you got ~3,4GB without resampling bik files? |
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#8
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@ peterf1999 post a tutorial vor DVD5 ?
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#11
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i dont undetstand a word in this thread! haha!
peterf1999 can you make a clear new thread with instructions to convert this in 2dvd5? |
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#12
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Quote:
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#13
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Quote:
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#14
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Quote:
Your archive is damaged? check it! Did you created a normal archive (.arc extension), and not sfx archive (.exe extension)? |
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#15
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Quote:
2. I don't know how to do is, but it doesn't look damaged. 3. I've created a ARC archive (not EXE). P.S. Tried on a clean installation and on 1.03 update. The same thing occurs. P.S. 2: The size is correct - 4.26 GB. Last edited by Kamyk95; 06-11-2011 at 05:27. |
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