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#1
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DMA = Dynamic Memory Allocation - i.e. addresses for storing data change each game, level and/or saved game load.
ASM = Assembly. You dont have to go far, check the coders section on this forum. I done some tutorials, on ASM and on a few on DMA defeating. And yes ME2 is the one of the more difficult games to train fully, due to scripted events. |
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#2
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I have found that inferno's +8 trainer crashes ME2 when I activate god mode, although everything else works to a certain degree. For some reason the inf ammo doesn't seem to work for the grenade launcher or anything in that slot.
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