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Old 13-05-2009, 13:11
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zeroes and ones.....
 
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freezing isn't quite training, its the first step really
then you need to track the code that makes adjustments to the data area
say for example u freeze a memory area (which isn't really freezing, its writing the same value back to the area at a time interval), there's a slight possibility that you could still run out of ammo etc..

there's no quick and easy way to learn how to train things, same as there's no quick and easy way to learn how to no-cd an executable...

so really, if you're not willing to put in the effort to learn then its probably best you don't even begin, simply to save your own time being wasted... its definately not an overnight thing, more like a few months easily... considerably more if you don't know how to code to begin with...

but if you are serious, dabhand did do some posts with some skeleton code, starting from there might be a good beginning (and getting some assembler tutorials etc from masm32.com and the like), learning asm from 0 is a pretty daunting task...

as for creating a menu, you don't really need asm for that, go check out codeproject.com like i said, there's plenty of examples out there, true, most are in c, but c is a bit easier to learn as a first language, from that you learn the basics, and can then jump to asm...

so you really need to ask yourself if you're willing to spend the time and the effort to do what you want to do, or is it just a pipe dream that you'll just give up when it starts getting hard... thats the first thing you have to figure out.
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Old 13-05-2009, 13:41
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Disassemble small programs and find out what they do and how they do it; you can't reverse-engineer or hack stuff without that intuitive knowledge.
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