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#1
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Olly is a debugger, and most protected wrapped executables will notice it running and either give your debugger a hard time by crashing the game or give you scrambled assembly.
I know its nice for breakpoints etc and tracing, but ideally you would need an unwrapped executable or somehow remote debug it. Still Cheat Engine has a handy debugger of sorts, not good like olly but at least you can get somewhere with it. |
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#2
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thank you for you answer.
I will look around about unwrapping and remote debugging.
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#3
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But one more thing: When the code data is in memory then, it not compressed or encrypted but it is the prog itselft that detect a debugger and screws-up everything so it can't be read, right? . If then someone can find what call that function and "nop" the call for example... anyway.. just some thought a have about all this.
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