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Online authentication is, IMHO, far worse than CD checks since it gives the publisher the ability to arbitrarily terminate your usage of their software. Now Stardock's online activation may be less oppressive than most (and certainly better than Bioware's NWN Premium Modules though Atari is apparently the real culprit there) but they have made it clear that they will deny users the right to resell their software (see point 3 of their Activation FAQ). In my case, it took 3 weeks (and 4 attempts by Stardock support) before I received a valid key for a game I purchased legitimately (I now use a crack from GCW to avoid having to repeat this process). The one silver lining was that I found this applied to their other products, resulting in me boycotting them completely (saving the cost of an Object Desktop renewal and GalCiv expansion packs). |
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#2
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So one would believe you dont like this method because you adopt one of the 2 things I mentioned. |
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Mass Effect uses SecuROM and requires an online activation for the first time that you play it. Each copy of Mass Effect comes with a CD Key which is used for this activation and for registration here at the BioWare Community. Mass Effect does not require the DVD to be in the drive in order to play, it is only for installation. After the first activation, SecuROM requires that it re-check with the server within ten days (in case the CD Key has become public/warez'd and gets banned). Just so that the 10 day thing doesn't become abrupt, SecuROM tries its first re-check with 5 days remaining in the 10 day window. If it can't contact the server before the 10 days are up, nothing bad happens and the game still runs. After 10 days a re-check is required before the game can run.
And that's the latest bright idea from EA. Do you remember Two Worlds or Bioshock? Their activation checks were removed in no time. The only hurt people were, you've guessed it, us, the people who actually paid for the game. |
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#6
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Sorry I know You gonna hate but I have to agree with Online Activation is bad
I hate Online Activation too . It's worst than cd cheks and don't stop piracy either I just see it like spyware. The game connect to the net automatically without user notification. And have also been cases when legitime users gte blocked by it Also I have always hated Be On Line to play Offline (was one of the things i hated about HL2 some years back) , then years can pass game get old the publisher shutdown the activation server and get game get useless even for sp (like buying junk to be useless years later) An people that download the game from torrent for example could not get access to patches etc, but get all copyprotection removed and won't have to to pass for all hassle legitime users have to pass and why people prefer the illegal way of doing thing coz the legal one is more difficult and should be the contrary That was one of the reason I abandonned Windows XP/Vista and all that world and moved to Linux coz I got tired the big corporates like Micro$oft want to have the control of everything limiting what we can do and selling us commercial software in stores like if were trial versions. If people pay money for them deserve some control of it not all to the big corporates. All the the whole copyright laws are made to protect them from us but we as users don't have enough rights to protect us from them. People is paying for bought software NOT paying a rent for use it and then be cancelled for paranoids piracy warnings (that of course errors like these can happens very common on automated systems ) of just coz the publisher wanted cancel it. Like paying for a DATA CD/DVD full of nothing for users And returning with these automated protection system I have seen errors like these toons of times even on bank proection systems. My mom have like lots of people an account bank she put his account to seeit on line and the protection and all padlokcs are way horrible. You type wrong you pass like after 3 tries you account get blocked ( but you think the block pass after some hours (like pther protection hack systems are) but hell no the account continue bloked you to call the damned tech line of the bank try you lik they ask you bunch or rare questions like what you favorite color, what you age, you son name as security question some lady or other people can just forget or fail thequestion try like mr criminal again re call they force you to send information data like ( your salary identification address and and junk again to prove you are yourself but heck you have make it from with some mail send to an employee from the bank that is occupied or don't make it much case you can't use even e your isp mail and the internet is supposed to avoid those long wats in banks etc but this horrible systems only make things more difficult for normal people where the thng my mo had to send the damned mail and like 3 times the bank emplpyee failed the damned support company mandatory request I suggest send that bank to hell. and retire her money but well she stayed there and thing made thing thtamaybe those damned suppotr idiot in the future wil want the fingerprint of the foots I said as joke but maybe will happen in the future While a real hacker can take down all that anti hack system and retire the money even more easy than the real account owner= and and M$ trying to say automated systems made completely obsolete manual ones (but NO an all aspects) But returning to the talk Also game companies always blame piracy for losing sales but don't mention other facts eithe that make loose sales: some games are a very bad quality why could not sell for that don't appeal the audience and since some years the the harcore game industry is decliving lots of people don't play so often anymore as the old atari arcade days. Most now seems to be on youtube or make another things. Also this newer thing about the trend of casual gamming is making harcore gamming losing sales and the pc market is most declived from all since several years (games on pc don't sells like 80's 90s used to) compared to console ones (or the console ones vs the same pc ported ones). Just look at big stores like Walmart/Sams or others the have very big section for consoles and very small one for pc games So restrictives protections like on line activation only make things worst. Not All people in the world have geek patience to fix the game and make it work like most of us on this forums.i know the sys reqs of the game always to be checked before buy but a lot of people still don't do it (or are not familiarized with reqs in pc games or specially if play most on consoles and only buy a few pc games in their life) so will continue happens. Alao some game specification don't state clear if the activation is mandatory for SP of just for MP of get lost in the local language translation on certaion countries .Also I have known people in real life that have lazyness to update of defrag their hd or update thir antivirus so If they buy a game with this kind of intrusive thing it could very probable will get angry and won't spend even 2 days trying to make it work. If it's a parent who bought the game for his/her son won't want spend $30 or $40 to pay a technician to fix a game + technician generally don fix games Will probaly want to return it to store (NOT all stores in the world have a return policy) ,so they will probably put in their room, try to on sell of ebay or dumping somewhere and play a console game without all that on line activation junk or tech probs instead Last edited by acal3000; 07-05-2008 at 01:50. |
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![]() I've not purchased a NWN premium module myself (due solely to the activation) and did post in the Bioware forum about it (it seems that every 3rd or 4th thread in their Premium Module section is about activation problems!) but aside from praying for an early bankruptcy for Atari (so someone competent can take over the D&D licence), I'm sticking with the boycott. I'm not angry, since online activation has (like Starforce) saved me money. However I do think it's important that gamers take the time to understand the problems inherent in any such DRM and be prepared to boycott games using it - it is only through lower sales (and public protest) that publishers will "get the message" as happened with Starforce. Otherwise they will ramp up the measures further (whatever they do won't "kill" piracy completely so they'll always keep escalating).As an aside, please don't make a habit of this - it makes it harder for others to quote the relevant parts of your posts. Quote:
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And it is not illegal for companies to collect data in most jurisdictions either. In many cases, they don't even need to make it clear in their EULA. And aside from technically minded customers, I very much doubt anyone is monitoring them - law enforcement in particular has far bigger things to worry about. Quote:
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The thing here is games publishers couldn't care less whether you hate their systems or not unless it stops you buying their games. If you've purchased, then you're a happy customer as far as their balance sheets go and probably ripe for a little more squeezing next time. I've not bought HL2 myself and don't intend to - instead I focus on companies that provide games free of any activation or CD checks at all (recent examples being Space Emipres V from Malfador/Strategy First and Dominions 3 from IllWinter/Shrapnel). This is why I get annoyed about Stardock - they made a big deal about the lack of CD-checks on GalCiv2 and then brought in online activation. In my eyes that made it a "bait and switch".
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"Credit charge chargeback" what the feck is this? You trying to say banned because a Credit Card is invalid or something? Can you speak english please lol Now you have proven you only know things you have heard and read about. But not read well. It is illegal for any software to receive information via its software of anything other than the data attributed with the software. Only time they can see your files on your PC is if your silly enough to share your HD on a P2P server. Quote:
You seem to forget that buy purchasing software, such as any that requires online activation or to be online to play full stop, once installed and you agree with the EULA you are in a contract with yourself and the publisher. If they are going bust they HAVE to give a way for the game to be usable after this event. Or else they would find themselves in hot, infact very hot water. |
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#9
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And you seem to forget that, when the company goes down, that contract will become obsolete. Or is there an extra paragraph in the EULA saying that you may call the CEO in his house for technical support if the authentication servers go down for, let's say, an "unreasonable amount of time"? EULA's are especially known to disclaim all kinds of responsibility from the company!
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Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
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Very much the exception though - and to judge from threads like this they don't seem to work too well.
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Yes, you can work around a ban by purchasing another copy of the game in question. In Steam's case however, you would have to re-purchase every item requiring activation - so if you had US$200 worth of games on your account you'd have to shell out another US$200. If you don't see the problems with that, then you're either ridiculously wealthly - or Daddy hasn't found out about you using his credit card online...Google is your friend...Nice to see some irony from you here - though doubtless unintended on your part. Quote:
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#11
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I havenīt had any issues with object desktop, galciv2 or sins of a solar empire : / pretty straightforward, maybe you were just unlucky?
Oh and about before, i wouldnīt add Sierra to your list... Itīs being dismantled.
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I didn't ban you, BW did! [URL="http://www.cd-2-dvd.com"]cd-2-dvd.com[/URL] [QUOTE]Are you by chance a poet or writer ? Just wondering, your writing style is quite a shock to those of us who are used to illiterate warez kiddies going "OMG WT!F whErEz Da CRACKS !" all the time. You should bundle your signatures and get them published :D[/QUOTE] [QUOTE]Ever though that you never got viruses because... ... Norton didn't find them?[/QUOTE] |
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Since passions seemed to be running high in this thread (including mine, apologies to anyone offended!) I thought it best to take a break. However there have been some interesting follow ups.
First, a thoughtful discussion at Twenty-Sided on Authorization Servers pointing out the problems inherent with online activation when the publisher goes offline. Another related discussion at Bit-Tech includes contact information for Bioware/EA (for those wishing to complain directly) and a mention of this Online Petition for removing DRM from Mass Effect and Spore. Two more points about online activation are worth noting - the first is that it allows the publisher to change the rules. Instead of a periodic connection they could instead require you to run a separate "validation" program (think Windows Genuine Advantage) that scans your system for anything suspicious (this could include cracks, software without a recognised legitimate key or even certain security software). They could choose to relax or tighten the activation criteria (e.g. lock it to one IP address). They could charge users extra for further activations as Stardock do with resold software - see their Knowledgebase Article (site down at time of posting) and forum discussion thread. A publisher could even try to "monetise" activation of older games (with nothing to lose from sales boycotts) by tying them in with adware or other marketing. This isn't unique to games though - any activation system (e.g. ITunes, PlaysForSure) gives distributors a similar ability to unilaterally change the conditions of use and enforce them. The second is that there is no reason to expect it to cut piracy (activation code is unlikely to be harder to remove than CD checks) so the only benefit is if legitimate users can be made to pay more. Stardock's policy on resold software is a good indicator here - if publishers can kill off (or at least profit from) second-hand sales, then that may justify this type of DRM in their eyes (from the balance sheet perspective, a legal second-hand buyer is no different from a pirate). However it also could prepare the way for the Holy Grail of many software publishers - games rental. No longer would you be able to buy a game, but would have to pay a monthly fee regardless of whether the publisher did anything to earn it. While some might argue that this would allow for continued support and updates, an equally likely scenario is of older games being treated as cash cows with users fed on hollow promises (Microsoft's Software Assurance program being one such example). Quote:
While Stardock's system may be lighter than most (check only on install, key can be retained for future use on the same machine) it is the lack of transparency that irritates me most. This requirement was not made clear when GalCiv2 was launched, no mention of it is made in the packaging or manual and no details have been given about what Stardock considers a "different machine". Would changing a processor, hard disk or network card require subsequent reactivation? Are a certain number of changes allowed in a specific time frame and if so, how many and when? Microsoft have made such details available on Windows XP activation (a detailed description is given here) but it is ultimately self-defeating for publishers to expect legitimate customers to pay to deal with this while pirates continue to get away scot free. Last edited by AstralWanderer; 01-07-2008 at 17:30. Reason: Speeling mysteaks |
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Online activation before playing should be removed in an official patch a few months after the game's release. Also, online activation before/after installation should also be removed within a reasonable amount of time (read: way before the game and/or the publisher/developer becomes obsolete). (How you can remove a feature from the installer? Hmmm, how about a patch for the CD/DVD ISO that any customer can create himself or herself.)
__________________
Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
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