|
#25
|
|||
|
|||
|
Ripping out the arcade games = blasphemy.
Echelon originally downsampled the ahx files in the Japanese Shenmue I speech, but whatever tools they used are not publically available. Perhaps as a previous poster said there's something in the Sega Gamecube SDK, but I've ever seen the tool. Remember, these are highly compressed mono-speech files - probably not so much room for downsampling. All Shenmue music is MIDI format. |
| Thread Tools | Search this Thread |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Frequently Asked Questions | Joe Forster/STA | PC Games - Frequently Asked Questions | 0 | 29-11-2005 09:48 |
| A complete guide in how making selfbootable dc games DATA+DATA(mode2) with LBA 45000 | @mt@ | DC Games | 4 | 16-11-2003 05:47 |
| A first guide in making selfbootable dc games DATA+DATA(mode2) | @mt@ | DC Games | 2 | 14-07-2002 01:53 |
| backing up selfbooting backups ...again | Paragon | DC Games | 0 | 08-03-2001 01:00 |