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Old 15-09-2007, 05:18
Darkfalz Darkfalz is offline
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Superior? You must be kidding. I was doing 45000 data/data games 4 years ago. My Shenmue II rip is a masterpiece.
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Old 16-09-2007, 13:45
Xiaopang Xiaopang is offline
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lol@darkfalz and i'm sitting on my masterpiece right now. my aim of ripping no speech output whatsoever worked out for disc 1 and 4, but for 2 and 3 i'll have to resort to some other tricks.

anyway, the above guide is pretty cool and describes what i did so far, but i have an easier method. i use dj to create the image and hack in the ip.bin with a hexeditor. it's clean, fast and provides you with a valid cdi.

the mkisofs method however has the advantage of allowing the use of sorttxt-files, something that is crucial for games like d2. thanks for providing the nrg-header, Xzyx987X. i produced my own and also headers and footers for cdi-images, but the latter ones were quite buggy. no wonder everybody uses nrg for jobs like these
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Old 19-09-2007, 15:23
Xzyx987X Xzyx987X is offline
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Quote:
Originally Posted by Darkfalz View Post
Superior? You must be kidding. I was doing 45000 data/data games 4 years ago. My Shenmue II rip is a masterpiece.
The method for selfbooting has little to do with the quality of the finished rip, other than determining how easy it is to burn and which Dreamcast versions it's compatible with.
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Old 22-09-2007, 20:22
Darkfalz Darkfalz is offline
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Quote:
Originally Posted by Xzyx987X View Post
The method for selfbooting has little to do with the quality of the finished rip, other than determining how easy it is to burn and which Dreamcast versions it's compatible with.
It's nothing about a "method for selfbooting", it's using the additional space available in the first session for the best possible fit, as well as preserving sort order. Also making sure I kept in the important info files in the FREE0x.AFS and ripping only minimal speech.
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