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#1
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ini file
I've played around with an ini file, and i can recall different kind of error codes by changing stuff in it, so i am guessing the error is in there. Ini file looks like this:
[Debug] Journaling=false TraceEvents=false [Folder] RootDir=. MediaDir=%Folder:RootDir%\Media [TexturePackage] PackageExt=lea PackageDir=%Folder:MediaDir%\tex [SoundPackage] PackageExt=lea PackageDir=%Folder:MediaDir%\sound [MeshPackage] PackageExt=lea PackageDir=%Folder:MediaDir%\mesh [CollisionPackage] PackageExt=lea PackageDir=%Folder:MediaDir%\collision [SkeletonPackage] PackageExt=lea PackageDir=%Folder:MediaDir%\skeleton [AnimationPackage] PackageExt=lea PackageDir=%Folder:MediaDir%\animation [System] language=english [Render] Type=Direct3D Windowed=True MultiSample=off ResX=1024 ResY=768 [Fusion] Shadows=False HF_Detail=False HF_Lod=medium Path_Lod=medium [Sound] Type=FMOD [Boot] Client=tvgiant |
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#2
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Visual Studio includes an own JIT debugger but when you uninstall VS the registry key for the standard debugger is not set to its previous value. That is why you see this error message when an application crash occurs.
To set the standard debugger to Dr. Watson again, type this in a command line prompt: drwtsn32 -i To solve the problem with the game... have you tried reinstalling ? |
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#3
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reply
typed the thiny in. now its a standard error.
I've updated my drivers, reinstalled it, i dont know how many times. Tried modyfing the ini file. no result. I have no clue on what to try next. |
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