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#1
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As I said in my PM with you.
You WILL need to know ASM there is no ifs or buts about it. And you will have to learn about pointers and player structures. |
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#2
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Plus, if the map is so big, I don't think the computer memory can contain it in whole, so teleporting may also mean loading a different area of the map from the disk. How you can make that call to the game engine...?
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Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
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#3
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Not neccesary, trainer will only warn that tele to a different map is not allowed. there are about 5 or 6 maps, 1 and 0 are the largest. 1 = left half 2 = right half.
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