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#1
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heh pizzadox doesn´t send their files to GCW...
also trainers are made once a game gets released in scene, wich is most likely faster then you can release a trainer
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http://pid.gamecopyworld.com home of Protection ID the ultimate Protection Scanner. |
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#2
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how come his executable is smaller anyway? mine is alomot 100k, his 17k. Beside that he probally made it in asm, dosen't link a lot of shit with it (i am to lazy to do different batch compiler, so i compile everything i might need like opengl, directx stuff, ect, in one command line) and probally dont use bmp for is splash screen in his resource .
I think i will go to the university as a free student to learn some advenced stuff about programming. So if any nice looking woman looking for a good time, i am offering my services for a good price. |
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#3
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And probably wrapped with UPX or something.
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#4
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Scanning -> E:\pdhoty1t\pdtrain.exe
File Type : Exe, Size : 15408 (03C30h) Byte(s) [!] FSG v1.33 compressed! - Scan Took : 0.937 Seconds here´s your answer for the tiny filesize, also i think the trainer was written in asm as most of the training groups are doing it.
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http://pid.gamecopyworld.com home of Protection ID the ultimate Protection Scanner. |
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#5
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I remember those cool intros in dos with all the cool effect and mods like music and yet, some files could be so small though.
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