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Old 02-04-2007, 07:38
Caliber Caliber is offline
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Quote:
Originally Posted by quorn23 View Post
Thanks Caliber for the trainer, like i wrote in the stalkerthread i will try out your c&c3 trainer. I use the newest one for 1.02
It works fine, no problems over here
(well one little problem, once a ai player builded 4000 units, made the skimirsh unplayable slow, but i think you can't do anything about that, never saw a instandbuild trainer for older c&cs where only player got instandbuild)
Now, my question would be, are you planning to add more options, and if yes what kind of options? I think the game sucks (its the same like c&c always was) so if there are some funny option i would have a reason to play it again.

thanks for the replies and comments (everyone who does this!). are you saying that the enemy is building instantly and that is why there are so many troops at some point? just curious of your experience with this-

best,
Cal
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Old 02-04-2007, 14:29
quorn23 quorn23 is offline
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Quote:
Originally Posted by Caliber View Post
thanks for the replies and comments (everyone who does this!). are you saying that the enemy is building instantly and that is why there are so many troops at some point? just curious of your experience with this-

best,
Cal
Well don't make too much thoughts about that, the case where one cpu enemy buildet 4000units just was one time.
Maybe i play with that second difficult setting you got (you got easy/hard and so on and a new one, like rush and stuff) maybe its with one of these.

Well i think i will try it when a proper crack for 1.03 and your updated trainer is out.
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Old 02-04-2007, 15:53
xantius xantius is offline
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this is slightly off topic, or maybe not... when you guys are coding or decoding or whatever, did u come across a file similar to the rules.ini of the older c&c games? i'd love to play arround with the units and buildings.

thanks.
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Old 02-04-2007, 16:15
DABhand DABhand is offline
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They are encoded .xml files

Dont think anyone has found a way yet to decode them.
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