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#1
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is there any chance to get the trainer for version Dawn of War 1.41 Winter Assault 1.0?
i tried all of the releases and none does work. :/ |
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#2
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What's the difference between version 4 and 3, I wonder because version 3 worked perfectly for my game (game version is as same as authors) but none of version 4 worked. The only thing from version 3 that needs to be fixed is to not give the opponent side the same abilities. That's it.
Would somebody not mind showing how to start writing these kinds of game trainers? Maybe I can contribute or help a bit 'cause myself is also a computer programmer but have just never done a trainer before. What tools or software do I need? I'd love to show my the crash error but I did not receive any crash error using version 4. It just did not respond to any keypress of F. It's getting more frustrating... Email: holysupercharge********com Thanks |
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#3
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Alright guys, I'm really running out of ideas this time... so I am going to try to change the trigger keys from F keys to Shift keys
Shift+X to replace F1 and so on.... http://www.filelodge.com/files/hdd7/...ner_Plus4f.rar For the guys with non-responding keys... did you guys receive a prompt about some hook dll file? happened only once on my end after which the hotkeys refused to work, looked random. That file is required for the trainer to work and might come up as a false positive in some antivirus as mentioned by DABHand earlier in this thread. So if the antivirus disabled this file, the trainer wont work. |
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#4
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Quote:
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#5
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Quote:
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#6
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Quote:
![]() if i had the slightest idea how ^^ |
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#7
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There is a coders section on the forum, check all posts from the beginning
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#8
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Finding the right Address
Hi all,
I was reading this tutorial and had no idea how he knows it's the right address. Can some experts here point it out, please? How about some tips on finding the locations for users only, not computer? Here is the part: Code:
...
ADDRESSES.... OPCODES............ ASSEMBLY LANGUAGE.........
017F:60570C50 55 PUSH EBP
017F:60570C51 8BEC MOV EBP,ESP
017F:60570C53 A1E8625E60 MOV EAX,[605E62E8]
017F:60570C58 8B08 MOV ECX,[EAX]
017F:60570C5A FF15E4625E60 CALL [605E62E4]
017F:60570C60 8B4854 MOV ECX,[EAX+54]
017F:60570C63 85C9 TEST ECX,ECX
017F:60570C65 7508 JNZ 60570C6F HOW DOES HE KNOW THIS IS THE ADDRESS OF BULLETS?
017F:60570C67 8B4508 MOV EAX,[EBP+08] <--- Address of BULLETS
017F:60570C6A 8B4D0C MOV ECX,[EBP+0C] <--- Amount of BULLETS to
decrease by.(ECX=1)
017F:60570C6D 2908 SUB [EAX],ECX <--- subtract ECX(1)from BULLETS
017F:60570C6F 5D POP EBP <--- WE LAND HERE WHEN SI POPS
017F:60570C70 C3 RET
Last edited by supercharge; 09-03-2006 at 11:58. |
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#9
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Quote:
Sheep is kinda psychic in a way when doing trainers, he just knows sometimes :P But trial and error is helpful too, find an address? try changing the value contained in it? Did it work? If so then thats your address. What he did was search for the address for bullets and set a breakpoint in Softice which popped in that coding. From there he knew what was going on. You can use other debuggers also CheatEngine has a handy debugging feature as does Tsearch. |
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#10
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omgosh omgosh thanks so much ferret! u pwn jooz! keep up the good work! ur a trainer god mannnn....! but i'm having a minor confusion here.....whenever i start to build a bonesinger and it instant builds...i check to click it a few more times and endless bonesingers come out! isn't there a limit of 4 only?
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#11
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Is there one for 1.50
Did he do a update for 1.50 patch?
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