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Old 07-12-2005, 17:40
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Warlock Warlock is offline
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Quote:
Originally Posted by Sidney
By default Read Retries are set at 0 for a very good reason.
Any read errors at all means the source cd is damaged.
Some people may even suggest to set Error Recovery to either Ignore or Replace instead of the default which is Abort.
Once again the Default is Abort for very good reasons.
PSX cds do not have any deliberate bad sectors, they only exist due to damage to the source cd.
Setting Read Retries to other than 0 will invariably mean that, if either of the other two Read Recovery options is selected, you will end up with an image that can not possibly contain the same data as the original should have.
This will lead to simple things like glitches in the videos or even more severe problems such as game crashing because data in the executable is not what it should be.
Once again, Goldenhawks CDRWin was originally created for the purpose of backing up PSX games and the defaults as installed are the correct settings.
One other usefull utility to use, once the .bin/.cue files are created, is CDMage, from
Code:
http://cdmage.orcon.net.nz/frames.html
.
This has a function with which you can scan .bin files for corruption.
Any corruption means a bad image.
I agree 100%
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Old 08-12-2005, 14:00
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um... No

if you set the error correction to abort it will abort. I remember backing up parasite eve that I bought used from some store bin. The disk was bad, very bad. It was a pain to tell it to retry every time myself as it would get to 76% then bail the first time it hit an error. So I set the read-retry above 50, it took that many to get the data off the disk. When I had it set to 0 to 15 it would abort, meaning stop... not abort fill in the blanks.
About half the good programs have corruption scans, that's nothing special.

Don't get me wrong I love the attention I get here,
but as long as you two are breathing down my neck use a mint eh?
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Old 08-12-2005, 17:16
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Warlock Warlock is offline
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Quote:
Originally Posted by SimpleSnake
Don't get me wrong I love the attention I get here,
but as long as you two are breathing down my neck use a mint eh?
Ya know what? I'm Getting a little sick of the attitude around here lately , If you dont agree with a reply thats fine, its your opinion, but one more flame or sarcastic remark directed at me or any other member by ANYONE and i'll give the abuser a vacation !

Second thought take 5 days, if after this you still feel i'm breathing down your neck just let me know!

Last edited by Warlock; 08-12-2005 at 17:21.
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Old 12-12-2005, 23:17
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Thumbs down Whatever works for you is fine...

I agree with SimpleSnake on this one. As long as you don't touch the other values, it works just fine. All you are doing is providing some extra leeway for a temperamental disk. While with the other method, if you don't have a well behaved disk, you are SOL, aren't you?
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Old 13-12-2005, 14:25
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First off If the reader hasent read the data in 15 tries it isnt going to read it in 50, at least not read it correctly. You may as well select ignor read errors because thats what it eventually does with this method. It finally just runs over it so to speak. Again, as stated above no PSX game has intentional errors, If you get a read error the original is either dirty or damaged. Clean the cd with warm soapy water then dry. If that dont help sometimes car pollish will fill the scratches enough to get a quality read. If this dont work your SOL. You can make a backup by selecting ignor read errors or set the retry count to 100 if you want but your still going to have a errored backup that will have glitches or will fail somewhere in gameplay.

You guys can agree or disagree, Thats up to you NTM all advice here is taken at your own risk, let me just say this is old info that has been covered in this forum since its begining .
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