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#1
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Quote:
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#2
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Also ich hab schon mal die protect.dll von der demo genommen und es ist
nichts passiert coppyschutz is immer noch da. die abfrage für starforce is die launcher.exe. habe die launcher.exe von der multiplayerdemo in die full kopiert und hatte dann die fullversion als demo lolll. gruss Ultra2k !! ![]() Translation by MOD: I have copied the PROTECT.DLL from the Demo, but the copy protection is still there. The Protection is in the LAUNCHER.EXE, so i tried the LAUNCHER.EXE from the MultiPlayerDEMO. Now i have changed my full game to a DEMO. lol Greets Ultra2k !!
Last edited by GLH; 18-08-2005 at 14:07. |
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#3
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FileForums is an ENGLISH-ONLY forum !!!
(I translated your post for this reason.)
__________________
Please read the FileForums [URL="http://www.fileforums.com/showthread.php?t=54193"]BOARD RULES[/URL] and [URL="http://www.fileforums.com/showthread.php?t=73906"]FAQs[/URL]. This post may not be reproduced without prior written permission. Copyright (c) 2000-2008 All rights reserved to makes me feel special. :-) [COLOR=black] [/COLOR] |
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#4
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Please, could somebody exactly describe me the USB Trick. Because non of my Mini Images work. Thx Clemens
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Hi Ultra2k,
would you please explain, what you do where you download the multiplayer demo, etc,a little bit different. Thanks greets JJ |
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#6
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Getting the demo files won't help, SF is still there and why turning a full game to demo??
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The gateway is open and you're all coming with me..... |
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#7
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hello
thx admin for translate and sorry ! it was the worms_mayhem_demo.exe with 216 MB i replace and exchange files from demo and full so can i compare is this a main file with copyprotect ore not,and ive seen the launcher.exe from the demo runs on the fullversion as DEMO but without Starf...queries. but iam not a programmer to describe the file. Greets Ultra2k !! ps. sry my english is not perfekt (does not ask me for the sense,for the moment I have too much time at home) |
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#8
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Quote:
Just adding: Yes, can confirm that Worms 4 Mayhem works with the USb-Method as long as no optical drives are @ primary or secondary onboard ide available (unplugged!). Disabling something with any of the software-"unplug"-tools is not needed. But Daemon/Alcohol with active RMPS-Emulation are still required! Thx 4 ur attention. HaGaR |
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#9
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would using a virtual operating system on your coputer, like microsoft virtual pc 2004 and some how not telling it thier is a drive, make it work so i don't have to open it. this is just an idea, that has probobly been already tested, i was wondering if it works?
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#10
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BUMP, is anyone gonna answer this?
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Yeah I will...
Dont bump :P |
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#12
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Don't bump, read forum rule #8!
The emulation of a system is several magnitudes slower than the original, unemulated system; or you need a several magnitudes faster computer to emulate the original system at 100% speed. Therefore, running (recent) games in any kind of emulator is pointless as it will only be a slow slide show...
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Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
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#13
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Yep correct, and if the Virtual PC is read from CD then even slower speeds.
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