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Old 25-06-2005, 10:12
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Megalexx Sega Rally Audio Problem ??

ok
Megalexx come find me ive got a prog that lists all the lba points for the audio in the game all the points are listed in the IP.BIN so if the the IP.BIN does`nt have the right lbas how can the tracks be loaded ??
Im hoping this will be the last time of trying to find the cure for this game

c ya`s soon
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Old 30-06-2005, 10:25
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Hi DCP. Its me Pavlik. Thanks for the 90min bin - it working

It must be this. I had VOOT Kalisto relase without CDDA non-boot and laser always crashes at the end of data on cd-r. It was very annoing for me and for my DC so I used ip from other non cdda game and selfboot VOOT and it working .. still without cdda but working great.
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Old 06-07-2005, 11:19
lenselijer lenselijer is offline
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there is an echelon release of voot with fully working cdda.

also, worms armageddon is the only game I know of that has fully working cdda. maybe you need to take a look at that ip.bin file?
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Old 06-07-2005, 19:11
Excalibur007 Excalibur007 is offline
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Quote:
Originally Posted by lenselijer
there is an echelon release of voot with fully working cdda.

also, worms armageddon is the only game I know of that has fully working cdda. maybe you need to take a look at that ip.bin file?
Actually, what they're talking about is the few WinCE games that don't work properly with CDDA such as Sega Rally 2 and Rainbow 6. All Katana games and "most" WinCE games work just fine with CDDA. The release of VOOT that Pavlik is talking about had the audio tracks ripped out.
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Old 07-07-2005, 05:19
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Quote:
Originally Posted by Excalibur007
Actually, what they're talking about is the few WinCE games that don't work properly with CDDA such as Sega Rally 2 and Rainbow 6. All Katana games and "most" WinCE games work just fine with CDDA. The release of VOOT that Pavlik is talking about had the audio tracks ripped out.
Thats right. and about cddda in sega rally.. how can i edit ip. manually ??
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