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Old 15-06-2005, 12:27
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Muji-FightR Muji-FightR is offline
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Exclamation

Quote:
Our burning programs put the files together destroying the structure of the original cd.
If you mean Nero: YES.
If you mean Alcohol 120%, CloneCD 5, Blindwrite 5: NO.
They do 1:1 copys, not perfect,sure, but almost every copy protection can be bypassed by burning 1:1 or via using virtual drives (daemon)/cd-images...
(not talking about starforce 3 )
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a real 1:1 copy is heaven for gamers
sure...like i said with ccd, alc & BW it's "close to heaven" ^.^
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Old 16-06-2005, 01:21
DABhand DABhand is offline
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You will never get a 1:1 copy ever, unless you have the master disc and a big replicator machine.

Other than that no, some characteristics of CD's and DVD's cannot be replicated by being burned.
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Old 16-06-2005, 07:57
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Buy pirated copies from "warez factories" in China: they are making enough money on their business to buy such remastering and duplicator machines...
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Old 16-06-2005, 09:16
XtremeX XtremeX is offline
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A lot of cds & DVDs have things burned that normal retail cd/DVD burners cant do. Also a DVD+/-R is not the same as a retail one so its not 100% possible
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Old 16-06-2005, 09:26
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Cool

I just said it's possible to do a nearly 1:1 copy. Not every bit as the original but kind of close to it... A perfect 1:1 copy isn't possible even with a remastering machine or similar stuff except the original gold master...
But if you can burn SafeDisc to a normal CD and it works, it seems to be possible in a way... for sure not with securom which has got the infos needed to run the game at a place on the cd/dvd where no cd-writer could write anything...
but i also said that it's almost possible in every case to do this with a cd-image and rmps emulation or sth. like that. Or use Blindwrite, it emulates securom if you once installed the BW drivers, no need to run in the background...
So i didn't talk about "perfect copies" i just talked about getting close to it...

_______________

Sorry for the bad bad English, i'm not that good in speaking/writing that language, i'm a German... plz excuse me for this...

Last edited by Muji-FightR; 16-06-2005 at 09:28.
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Old 16-06-2005, 09:45
bjornmmcc bjornmmcc is offline
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Here's a question that I've been wondering about for awhile: if one had the right kind of hardware (like CD manufacturing hardware) could you take an image of a disk and then press an exact duplicate (with all the peaks and valleys, pits, gooves, whatever in the exact same place)? I mean if you did this then no piece of software could tell the differeence, unless it was looking for changes at the molecular level.
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Old 16-06-2005, 10:01
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maybe another way to get a 1:1 copy?

Uhm.... it may sound stupid but bare with me, please.

Has anyone ever put a pc-cdrom into a audio cd player?
I did ! (by mistake, the reason why I now label my cd's )
My cd-player starts playing the cd but a I hear no sound.
Isn't the cd red ( hope I spelled that right) bit by bit?
So therefore shouldn't it be possible to burn that bit by bit?

By reading the comments I guess some of you really understand what goes on in every cdrom drive.

I also habe trouble understanding why I can't make that perfect 1:1?
Am I correct thinking the problem is software based ?

Is there some way to make the copy not digitally but analog ( )

Thank you fot thinking with me.
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Old 16-06-2005, 10:31
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Quote:
Has anyone ever put a pc-cdrom into a audio cd player?
I burned a audio-cd with by pc-burner and put it into my audio cd player (as you called it, i'd call it my stereo system), yes and as expected it worked fine...why shouldn't it?
Or do you mean data cd (for example mp3's on the cd) which you put into the audio player? of course it won't work if your audio system doesn't support mp3-cd's....
Quote:
Isn't the cd red ( hope I spelled that right) bit by bit?
Yes, before a digital data is available the cd has to be read analogue (right way to write?) by the laser (light/laser is anlalogue, isn't it?)...
Quote:
So therefore shouldn't it be possible to burn that bit by bit?
Yes it is, if you use a 1:1 copy (not really 1:1 but heading to it) it's written bit for bit. If you use a data program (couldn't find another name for it , you know: NERO and stuff) it "just" burns the data, not the sectors needed for running the game with a cd...
CloneCD, Alcohol 120,... read the cd sector for sector (bit for bit), which could be called a 1:1 copy...
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Is there some way to make the copy not digitally but analog
In the end every cd is burned (written) analogue ("gaps and holes" on the cd).

Very complicated to explain it not in my mother tongue...
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