|
|
|
#1
|
||||
|
||||
|
Quote:
If you mean Alcohol 120%, CloneCD 5, Blindwrite 5: NO. They do 1:1 copys, not perfect,sure, but almost every copy protection can be bypassed by burning 1:1 or via using virtual drives (daemon)/cd-images... (not talking about starforce 3 )Quote:
|
| Sponsored Links |
|
#2
|
|||
|
|||
|
You will never get a 1:1 copy ever, unless you have the master disc and a big replicator machine.
Other than that no, some characteristics of CD's and DVD's cannot be replicated by being burned. |
|
#3
|
||||
|
||||
|
Buy pirated copies from "warez factories" in China: they are making enough money on their business to buy such remastering and duplicator machines...
__________________
Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
|
#4
|
|||
|
|||
|
A lot of cds & DVDs have things burned that normal retail cd/DVD burners cant do. Also a DVD+/-R is not the same as a retail one so its not 100% possible
|
|
#5
|
||||
|
||||
|
I just said it's possible to do a nearly 1:1 copy. Not every bit as the original but kind of close to it... A perfect 1:1 copy isn't possible even with a remastering machine or similar stuff except the original gold master...
But if you can burn SafeDisc to a normal CD and it works, it seems to be possible in a way... for sure not with securom which has got the infos needed to run the game at a place on the cd/dvd where no cd-writer could write anything... but i also said that it's almost possible in every case to do this with a cd-image and rmps emulation or sth. like that. Or use Blindwrite, it emulates securom if you once installed the BW drivers, no need to run in the background... So i didn't talk about "perfect copies" i just talked about getting close to it... ![]() _______________ Sorry for the bad bad English, i'm not that good in speaking/writing that language, i'm a German... plz excuse me for this...
Last edited by Muji-FightR; 16-06-2005 at 09:28. |
|
#6
|
|||
|
|||
|
Here's a question that I've been wondering about for awhile: if one had the right kind of hardware (like CD manufacturing hardware) could you take an image of a disk and then press an exact duplicate (with all the peaks and valleys, pits, gooves, whatever in the exact same place)? I mean if you did this then no piece of software could tell the differeence, unless it was looking for changes at the molecular level.
|
|
#7
|
|||
|
|||
|
maybe another way to get a 1:1 copy?
Uhm.... it may sound stupid but bare with me, please.
Has anyone ever put a pc-cdrom into a audio cd player? I did ! (by mistake, the reason why I now label my cd's )My cd-player starts playing the cd but a I hear no sound. Isn't the cd red ( hope I spelled that right) bit by bit?So therefore shouldn't it be possible to burn that bit by bit? By reading the comments I guess some of you really understand what goes on in every cdrom drive. I also habe trouble understanding why I can't make that perfect 1:1? Am I correct thinking the problem is software based ? Is there some way to make the copy not digitally but analog ( )Thank you fot thinking with me. |
|
#8
|
||||
|
||||
|
Quote:
Or do you mean data cd (for example mp3's on the cd) which you put into the audio player? of course it won't work if your audio system doesn't support mp3-cd's.... Quote:
Quote:
, you know: NERO and stuff) it "just" burns the data, not the sectors needed for running the game with a cd...CloneCD, Alcohol 120,... read the cd sector for sector (bit for bit), which could be called a 1:1 copy... Quote:
Very complicated to explain it not in my mother tongue...
|
![]() |
| Thread Tools | Search this Thread |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| DEATH TO DISCJUGGLER AND THE PROGRAMMERS | KILLCDI | DC Games | 1 | 11-12-2000 19:55 |