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Old 03-06-2005, 04:18
mx3 mx3 is offline
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Quote:
Originally Posted by bierhuettl
its not all about the ram.

i got

athlon xp 2500+
1 gig ddr ram
gf4 ti4200 deluxe

i set everything to ****ing minimum and did all game.ini tweaks i was able to find. didnt test your game.ini though.
i have nearly the same:
athlon xp 2600+
1 gig ddr ram
gf4 ti4200

and works here just fine if i put everyting on minimum i only had some problems with my driver but thats it... (and all the bugs in game offcourse)
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Old 07-06-2005, 10:52
Catweazel Catweazel is offline
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the truth about the lag

Yep, they have a very poor texture loading scheme..

To elaborate :

I was running on 512mb Athlon 2500, Radeon 9700 Pro, and was experiencing VERY laggy play.

Running around looking at the ground the game ran at full framerate, but as soon as I raised my head it was like running thru treacle. The graphics, whilst nice, are nothing to overly stress my videocard to this extent - so something was amiss..

Deep-Shadow helpfully (accidentally?) left all their debugging symbols on the DVD, so I booted up the game in Dev Studio - and every time the game lagged, it coincided with a load of..

"C++ exception..blah"
"Loading Texture..blah-blah"

..messages in the debugger.

I then looked at the "precache.txt" file in the game directory, and noticed that on all memory configurations of 768mb - 2048mb+ it ensures that a huge bunch of textures are loaded into main memory.

To conclude - the game has a really poor pre-emptive loading scheme. Most well-written games will load up the textures & models it needs several seconds before it actually has to render them.. But this game doesn't load its textures until it actually comes to drawing them.. If the texture is not on the graphics card or in main memory, then a C++ exception is raised when it comes to rendering an object. The exception is then caught and the texture/model is loaded.. Hence why a faaaaast or defragged HD might make things a bit better.

Anyway, I liked the game so much that I upgraded to 1.5gigs ram - and hey presto, silky smooth gameplay.

Hope this helps
CW
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Old 07-06-2005, 11:57
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Muji-FightR Muji-FightR is offline
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Quote:
I upgraded to 1.5gigs ram
Let me guess: You earn 5.000 $ per month, don't ya? Who buys 1 gig ram just for one game which got a 76% in a german pc-games magazine...
If you got some money too much, i'd like to have it...
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Old 08-06-2005, 12:50
Catweazel Catweazel is offline
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Heh,

Dude - I take your point, but :

1) I needed some more memory anyway..
2) Extra ram don't cost that much these days - £60 for 2x512mb sims!
3) Many games are soon gonna require 1gig min, so best get saving
4) It is a damn cool game, and I just hope they patch it up good!

\feels justified\

CW
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