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#1
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Hey guys, i dunno if someone gets this idea beside me: using the demo SCCT.exe, copy it into the full_game_dir, and use it to run the full game without CD (and without starforce !).
With just the exe by itself it's not working, but I have tryed messing with .dll and /data folder and now the exe accepts to start and reads a lot of files, but crash at the end ... Maybe that some of you can try also.. A low tech solution could also rename files in the demo/data folder and replace them with some of the fullgame levels (not convenient as you can play only 1 level before having to rename/recopy files again) . Let me (us) know ! |
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#2
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Silly idea, for the simple fact the demo.exe has been coded to only allow so much play.
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#3
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Not so silly
Quote:
Usually demo are far from being as much protected as the full game; coders consider that as you only have 1 level of the game w/ the demo, you won't go much further, so they don't need to protect it . That's why the demo is not shipped with starforce inside. Of course, there is almost no chance that the demo.exe contains the code for the multiplayer and other fancy options, but the demo allows the solo play, so i don't see why it would not work if you provide it the missing levels... Well, at least, it's an idea... I'll continue to see what i can do with the help of filemon and regmon, unless you got a better idea...
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#4
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Level details etc may be indeed in other files, but the demo does not read those files.
If it did wouldnt you think they would not release a demo for people to abuse it? |
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#5
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Why would someone play one level, then exit the game, rename all the files, and then play another level?
It's more fun then to not play scct, but another game This is no new idea. the developers will have thought about this possibility, too, and will have made it impossible
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#6
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Reply
Quote:
[MAPS] m_szMissionSP[0]="01_Lighthouse" m_szMissionSP[1]="02_Cargoship" m_szMissionSP[2]="03_Bank" m_szMissionSP[3]="04_Penthouse" m_szMissionSP[4]="05_Displace01" m_szMissionSP[5]="06_Hokkaido" m_szMissionSP[6]="07_Battery" m_szMissionSP[7]="08_SeoulOne" m_szMissionSP[8]="09_SeoulTwo" m_szMissionSP[9]="10_BathHouse" m_szMissionSP[10]="11_KokuboSosho" m_szMissionMP[0]="00_Training_COOP" m_szMissionMP[1]="01_Panama" m_szMissionMP[2]="02_seoulthree" m_szMissionMP[3]="03_ChemBunker" m_szMissionMP[4]="04_GCS" Well it sems that you're not interested by this method, but more interested to wait until someone else release a nocd, so i will do my work on my own... will let u know if i find something tough. |
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#7
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Jeesus trust me, if demo exe's could be used in your way of thinking the publishers/developers wouldnt release them.
The game exe will read the ini file properly, but a demo exe wont. You can try all you want but you will fail. |
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#8
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Quote:
__________________
[B]M/B=K8N NEO4 Platinum.Bios v1.B0.[/B] [B]CPU=AMD ATHLON 64. 3000+GHz..Overclocked[/B] [B]GPU=X16 PCI Express 7950GT 512MB..(Driver v94.24)[/B] [B]RAM=1024 MB PQI DDR 400 Turbo Dual channel Ultra low latency Memory [/B] [B]LITE-ON DVD+ - R/+ - RW DRIVE X16[/B] [B]Sound = Creative SB Live[/B] [B]O/S Windows XP Home (Fully updated)[/B] [B]DirectX=9.0c (0904)[/B] [B]Yes God made game's,Booze,Drug's+Women. (Which proves he's a man :-)[/B] Last edited by coffin filler; 24-04-2005 at 16:11. |
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#9
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i don't really think, that any cracker had tried to patch the demo-exe. maybe it works, maybe you can add deleted options back to the exe. but i dont think, this is easier than cracking it. but maybe easier than cracking starforce3, especially THIS SF3. maybe some REAL GOOD coder can try it.... why not?
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