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Old 18-04-2005, 15:23
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Well, what do you think how fast this "specific" nocd/dvd will make their way to the p2p networks?

In my opinion it´s the damn good right of the companies to protect their products. Well, sure, I am interested in playing backups as well because to keep my originals safe, but your above mentioned idea will explode the amount of pirated warez.

Have a look at this forum - warezkiddies are all around. Massive bans the last few days because of key requests, trouble with pirated warez and so on.

Maybe a bit paranoid... Bought a new car last week. Phoned the dealer right after the car has been delivered. I asked him, where the other car is.
He answered: "The other car?". "Well, yes...I can´t use the first one, because I want it to stay safe in my garage..."

Hm, admins, better close this thread. Could end up in flame war...

!HaGaR!
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Old 18-04-2005, 16:36
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That just makes no sence at all. Why would they make a game require the CD/DVD if they are just supposed to send you a no-CD/DVD crack???? The whole purpose of requiring the original CD/DVD to play the game is to keep people from making copies and giving them to friends.

They would be out of business in a week.
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Old 18-04-2005, 19:28
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Yes it does sound a bit silly!
@Hagar
I do like the car example tho.
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Old 18-04-2005, 22:26
X-Ploit X-Ploit is offline
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you petition would double warez as one person would just put his crack out and everyone would have it.... it dosnt really bother me what protection people have as it will be cracked sooner or later... so it dont really matter.... but you can understand why people are trying to copy right there games... ill admit i have cracked games... but... i only have them for a short amount of tiem... if there good i buy them and play them if they are **** i finnish them and delete them.... i know its bad but meh... i have payed for enough games to have a cracked one every now and then.....
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Old 19-04-2005, 05:54
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Okay, so may I add my idea, too?

As far as I remember, there was a little program for Tagés-protected titles that injected the Tagés data into a plain CD image that anyone could create from an original CD with an ordinary CD imager software.

Now, how about the following?
- Buy the game.
- Register the game at the manufacturer. You get a URL from which you can download a small software dedicated to your game CD.
- Create an image of the CD with Nero, Alcohol 120%, CloneCD, CDRWin, whatever.
- Run that small software that injects the encrypted CD identification into the image you.
- Mount or burn the image with Nero, Alcohol 120%, CloneCD, CDRWin, Daemon Tools, whatever.

There you have another copy of your game that is, by definition, another original CD that is dedicated to you! Some more ideas:
- Want another backup copy? Burn the image again.
- Don't want to fiddle with a physical media? Mount the image, don't burn it.
- Wanna crack the protection? The CD identification is encrypted so good luck!
- Wanna distribute your backup copy? No problemo, but you'll get a nice kick in your @ss from the game manufacturer/publisher, as, based on the CD identification and your registration, the image contents can be traced back to you.

Joe
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Old 19-04-2005, 06:23
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Not all burners can burn all methods of protection.

And it wont be a good idea, since someone could send that little file out into the world.

Unless they have realtime serial injection, where you go online to register your serial and then gives you some sorta thing as you said but with your own serial injected into the image.
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Old 19-04-2005, 23:44
[email protected] ez0469@yahoo.com is offline
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Cool

Quote:
Originally Posted by Joe Forster/STA
Okay, so may I add my idea, too?

As far as I remember, there was a little program for Tagés-protected titles that injected the Tagés data into a plain CD image that anyone could create from an original CD with an ordinary CD imager software.

Now, how about the following?
- Buy the game.
- Register the game at the manufacturer. You get a URL from which you can download a small software dedicated to your game CD.
- Create an image of the CD with Nero, Alcohol 120%, CloneCD, CDRWin, whatever.
- Run that small software that injects the encrypted CD identification into the image you.
- Mount or burn the image with Nero, Alcohol 120%, CloneCD, CDRWin, Daemon Tools, whatever.

There you have another copy of your game that is, by definition, another original CD that is dedicated to you! Some more ideas:
- Want another backup copy? Burn the image again.
- Don't want to fiddle with a physical media? Mount the image, don't burn it.
- Wanna crack the protection? The CD identification is encrypted so good luck!
- Wanna distribute your backup copy? No problemo, but you'll get a nice kick in your @ss from the game manufacturer/publisher, as, based on the CD identification and your registration, the image contents can be traced back to you.

Joe
This Guy has teh Idea here. and had the same Very similar Idea I had. Every CD you buy and install has a unuiqe ID to it, and if not Uniuqe then not many of the Same ID is available. This security if registered would allow the buyer {you and me alike] do recieve this function while registering and quite posibly automatically. To do it in this Manor wouldn't allow P2P networks to Share it in anyway. Already most the ID's are Generated by Hardware configuration and or what is installed. I wonder if you kids have actually Gone off searching for the Keys used to unlock the installations. In the old days this was EASY. you can't posibly think that there isn't at all any for of the Key on the disk but a Mathmatical Equation it uses. Encryption is Great, and can be used in more convienant ways then it is now..

With that Idea said how are you to Share over P2P networks if this is a Proccedure that the End-user can't perform. Senerio here in steps: 1. to install 2. be offered a Registration method 3. after registration be offered the oportunity to install this function {carried out buy automated install with no left over temp files} How hard is that. Look at all the websites that install Spyware and other annoying things without you knowing it happened. They already have the Technology why not use it, especially to assist the customer in protecting there purchases.

Hell to create a image of any software is already available and able to use any burning software and Burner. You all know that there are Securities in CD's now, but did you know there are Easy Ways around it. Their is always a executable available with any encryption, and allows the Chepaest of burners to perform the task Easy as long as you find out the encryption method.
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Old 20-04-2005, 04:05
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Mind you guys, I already found out (some of) the weaknesses of my "idea":

Would you have to register yourself with your personal details (name, street address etc.)? If so, you can go to the personal data protection ombudsman and tell him that some company wants to collect your personal data for "no apparent reason"!

Still, you can give fake personal data and then there's no one to trace the spread image back to. Or, if that special injector software arrives at you via post - so your personal data _must_ be correct - then you can give your neighbor's name or your work place address or some post box address that is not very related to your person. Furthermore, the latter solution, that includes postal delivery, is expensive. Although, if you ask me, being able to back up your disks for the shipping costs of a package and the CD in it, well, a nice bargain...

Game companies always stress that they're trying to suppress "casual warezers" with copy protections. This means, they don't want to let you make a copy of your game for your neighbors, friends, close relatives etc. if you did so, that wouldn't be publishing your personated backups - made by imaging the original, injecting your "serial" into the image, and then burning it back onto CD/DVD - and the game company would never find out that you did so. So, my idea "helps" casual warezers...

(Side note: As I pointed out in a previous thread, mass piracy - including manufacturing and selling extreme amounts of pirated games - doesn't give a f*ck about all this as they will always manage to break any kind of copy protection, sooner or later, the easy or the hard way...)

Joe
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