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#1
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If you're having problems with your original game, ask the game publisher/manufacturer or see the official game forum. Also, there's a 1.02 update for this game available. Have you installed it?
Joe
__________________
Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
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#2
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i saw the patch but it mentioned it was for online and lan play so i figured it wouldnt help... but ill try and get in touch with the publisher.
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#3
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It is helpfull if you write what hardware and drivers you have. It seem to be driver problem(Forceware/Catalyst). Try to set all values on default in your graphicmenu and try again. Or install a new driver (most betadriver make problems too)! If you hava a geforce 4 mx or lower than no chance. This cards will not supported by the engine.
Last edited by rasnarfire; 17-03-2005 at 13:28. |
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#4
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HELLLLLLLLLLP! When i start the Game come this!
Quote:
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#5
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Is this game running on the unreal engine, if so it seems one of/some of the .ut files is corrupt.
Reinstall the game and try again
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#6
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Oh wait just seen your GPU (graphics processing unit)
It may not be upto spec. /me goes checks *Supported Video Cards at Time of Release: ATI® Radeon® 8500/9000/X series NVIDIA® GeForce™ 4/FX/6 series (GeForce 4 MX not supported) I was right Geforce 4 and upwards sorry buddy.
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#7
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Not quite acurate
Quote:
I have a Ti 200 and it runs, not very well, on my machine. All I had to do was update drivers |
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#8
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No! same ****!
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#9
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same
i get this problem as well
OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD PentiumPro-class processor @ 2094 MHz [559385411584.000000 0] with 1023MB RAM Video: NVIDIA GeForce FX 5900XT (6172) General protection fault! History: UGameEngine::Init <- InitEngine |
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