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Old 03-01-2005, 09:38
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hey,

Unlucky with the ps2 mate that sucks, its really simple most of the wires will be fine all you have to do is resolder them on the chip and take a few of the back of the motherboard too. I would either replace them with a infinity or duo2 depends on your price range.
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Old 05-01-2005, 05:48
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Thanx seaneyb2003, gives me a good feeling that not everythingīs lost. Already thought of selling it, what a shame for a V7. Now I want to exchange the chip and compared the installation diagrams of Crystal, Infinity, Duo2 and Magic 3, and the results: if I donīt need to desolder the now unused wires on the MB , but only insulate their ends, and if different ground connections donīt matter, itīs only a few wires that need to be changed or added:

Crystal: installing SX, TO, 3V3 and changing the W-wire-point
Infinity: installing Y, SX, 3V3 and changing the W-wire-point
Duo2: installing S, PWR, maybe change ground?

My question: could anyone tell me if these installs have different difficulties? Thougt maybe the Y-wire of the Infinity is not too easy? And PWR for Duo2 does not look too easy either. And then the S-wire of the Magic is very close to the SX-wire of Crystal and Infinity, could I leave the wires at their old solder-points? Z-point of Magic 3 also very near to TO-point of Crystal. And finally:
what is about the W-wire? Has a total different point in the Magic 3 install, could I leave it there or do I need to solder the wire to new points?
Sorry for all these detailed questions, but I am lost without help, and for all you pro-installers I hope they shouldīt be difficult to answer at all. Here is a Magic 3-installation diagram as reference (though not my install and big picture, sorry):
HTML Code:
http://www.gamefreax.de/GF_Page/modchips/playstation2/Magic3/v7/Magic3.htm
Thank you so much for any help!!!
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Old 05-01-2005, 08:29
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U wont need to change the sx scex or s wire at all it should be the same on any ps2 modchip.

As for power you will need to change it unless you get a duo 2 caus they run on +5v like the magic chip does. All other chips run on 3v3.As for gnd/ground you dont need to change it.

I would advise you to take the extra wires of as the electric current can make a magnet force and could do damage to the motherboard. If you feel uncomfortable with installing a chip ask someone you know or a modchipper im sure they wouldnt ask much for such a simple job.
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Old 06-01-2005, 07:57
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Seaneyb, thanx a lot for helping me out! So do you think if I use a Duo2 (btw, are there any reports on problems and are there any major functions except non-flashability, autoboot and homebrew-stuff that duo2 does not have compared to MI/Crystal?) I could just connect the needed wires (including S-wire and PWR), and everything works? Did you check the Magic-Install-Link I posted? S has a different soldering point, you think that doesnīt matter? And could I possibly leave the spare wires in and just cut them directly above the MB-connection-point? And what about the W-wire of Crystal and MI, would I have to change my old W-wire-point?
Of course you are totally right that I should ask someone to do the install, but I donīt know anyone with soldering experiences personally, and the pro-installers over here donīt accept used chips and charge full installation fee even if wires are already installed. And also itīs kind of a challenge to do it yourself, donīt you think? So if you could possibly answer my questions? Thank you so much!
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Old 06-01-2005, 08:29
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that pictures actually wrong it doesnt matter where u put that wire if its connected to the brown reisistor or the black capacitor because there both conected together. Duo2 is a good cheap replacement and you wont need to change many wires. Well if you can send a ps2 to england i do it for you.
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Old 06-01-2005, 08:52
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Hey, thank you for your offer, shipping costs are unreasonable high though, and the more details you teach me the more I get the impression I should change the chip myself. But thank u anyway! Tend to the Infinity or Crystal (cause everybody recommends them), but still not sure about the W-wire. If I could leave it there I might get a Crystal, so I do not need to worry about the Y-wire. Is Z-point same point as TO (the big solder point directly to the left of the Magics Z-MB-connection)?
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Old 06-01-2005, 12:52
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just take it apart and do it then no point asking all these questions caus ur gonna get mixed up doing it caus ur thinking thats that and oh somethings gone wrong, just follow the diagrams you be fine

I like the duo 2 but otherwise id use matrix infinity
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