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#1
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Take a chill pill. It's just a freakn game. Maybe no one is replying because they just dont care and they think you are annoying
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#2
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I finished ROLW without cheating.
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#3
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Do they work with the originals? Maybe the codes are for a seperate version of the game.
I dunno, the DC scene is dead to almost everyone that doesn't develope homebrewn stuff for it.
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--v1.0 [COLOR=Gray]case modded[/COLOR] Xbox with a [COLOR=DarkGreen]160gb[/COLOR] HDD upgrade[URL="irc://irc.efnet.net/fileforums"] [/URL] |
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#4
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erm, I just looked at the date. This topic is almost 4 years old.
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--v1.0 [COLOR=Gray]case modded[/COLOR] Xbox with a [COLOR=DarkGreen]160gb[/COLOR] HDD upgrade[URL="irc://irc.efnet.net/fileforums"] [/URL] |
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#5
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Codebreaker can crack games that Action Replay/Gameshark cannot, because it supports workaround codes for protections against these things.
But codebreaker only works with GD-ROMs. |
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#6
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Quote:
![]() (note: it only works for codebreaker, not xploder) I know this is an old topic, but in case anyone is still wondering about the question... Gameshark checks the version number in the IP.BIN, so if you have a rip from someone who uses a general IP.BIN for their games, (such as using a Crazy Taxi IP.BIN for all their rips), the version # may be 1.000 for example, but if the original GDROM is 1.001 or something different, it won't work. Sometimes there were even multiple version #'s released by the developer, such as Sonic Adventure. Another reason could be that a lot of the pirated releases were of EU/PAL versions of the games, but you may not realize it. Red Dog (from echelon), for example, was an EU version release, but looks just like the US release. Last edited by Excalibur007; 08-01-2005 at 17:52. |
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#7
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Quote:
Still can't find that bootloader thing anywhere. |
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