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Old 09-08-2004, 13:11
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RincewindTheWiz RincewindTheWiz is offline
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Quote:
Originally Posted by E_J
Since RincewindThePissard unnecessarily closed the previous thread (Alas, poor Empire I knew thee well.)
E_J seemingly thinks he can do whatever he damn well pleases. He is wrong. Banned for three weeks for insulting me without the slightest reason. And no, a moderator does not have to accept this kind of childlike behavior. The thread you referred to was closed because the thread starter openly broke the rules. Nothing more, nothing less. In my carreer here I've seen a lot of shortfused, ignorant people take potshots at me for doing my job, but since it's a pretty hot summer over here I'm going to be lenient and keep it to a temp ban, just so you can cool down a bit.
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Old 10-08-2004, 06:28
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Joe Forster/STA Joe Forster/STA is offline
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Hi guys,

E_J's idea definitely works. It was a very lame idea from iD Software to "protect" (?!) DOOM 3 from being run under Windows 98/ME this way!

Actually, I noticed that the game runs better under Windows 98 than Windows XP. But, perhaps, this is only an optical illusion, attributed to my deep affection to Windows 98... Still, reloading a quicksave is _incomparably_ faster in Windows 98 than Windows XP!

As E_J mentioned, GlobalMemoryStatusEx and GlobalMemoryStatus are quite different. But not only their return value is, but also the data structure that they fill in with information! For this reason, I made a patch that "forwards" GlobalMemoryStatusEx to GlobalMemoryStatus and grabs memory status information from the record fields as laid out in GlobalMemoryStatus's data structure. [...] EDIT: The patch is meant to be applied to Reloaded's no-CD executable!

Not that this made any difference on my machine... Also, note that there are gonna be severe problems on machines with memory more than 4 Gigabytes as that is the reason why GlobalMemoryStatusEx was created...

I wrote up a little article on the tools I used, see http://fileforums.com/showthread.php?t=63465 . Happy gaming and hacking,

Joe
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Last edited by Joe Forster/STA; 22-09-2004 at 04:56.
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Old 19-08-2004, 07:57
fazr001 fazr001 is offline
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Question

Quote:
Originally Posted by Joe Forster/STA
...I made a patch that "forwards" GlobalMemoryStatusEx to GlobalMemoryStatus and grabs memory status information from the record fields as laid out in GlobalMemoryStatus's data structure ...
Where can I find this patch, please?

Thanx, Fazrik
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Old 19-08-2004, 10:29
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Joe Forster/STA Joe Forster/STA is offline
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Hi Fazrik,

Grab it from GameCopyWorld, it has already been uploaded.

It is important to mention that this Windows 98/ME compatibility patch works ONLY with Reloaded's no-CD executable...!

Joe
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Old 24-08-2004, 15:48
Sprint45 Sprint45 is offline
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Unhappy


Downloaded Joe's 98SE patch i received an Doom3.MSI file. but to load it it requires a setup.exe file...can someone please help me with installing this patch????
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Old 24-08-2004, 15:52
Sprint45 Sprint45 is offline
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Smile

Disregard the previous post I GOT IT!!!! YEAH!!!!!!
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Old 27-08-2004, 04:52
Klimax Klimax is offline
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Mail to Activision

I have recently send a mail to Activision about Official compatibility patch with Win 98.Yet no one has replied.
Perhaps Microsoft made with ID software an agreement about supporting selling of Windows XP.
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