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  #1  
Old 02-08-2004, 13:53
michse michse is offline
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Dtm2

DTM2 has over 50 pcoded functions ... i would say forget it

move2play isnt so cool that it get on higher preority
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Old 02-08-2004, 14:33
Hernia Hernia is offline
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Quote:
Originally Posted by michse

move2play isnt so cool that it get on higher preority

Arghhh!!!!

Ok i waiting the end of the other priority....

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Old 02-08-2004, 17:12
Morglum007 Morglum007 is offline
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Morglum007
Yeap, thats the point with SF.

Today most SF cracks are hand made cracks with some primitive tools for semi-dumping.

Anyway, to code a complete p-code catching tool, we must know entirely how SF works. Thats the way some people is researching (...)
Because there are two VM and both uses pcode functions, the only way to make it easy is by coding a VM logger into a patcher

By the way, there is a lot of people behind that.

Be patient.

Good luck!
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Old 02-08-2004, 17:58
Hexana Hexana is offline
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Hexana
Additional question:

Besides starforce, here in Germany a lot of new games also use
VOB ProtectCD 5.x

Is this thing similar to starforce3 or what are the differences?
It seems that this one doesn't install permanent drivers in the windows system like starforce or am I wrong?

In most cases there are also no cracks available for those games (e.g. Port Royale)
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Old 03-08-2004, 07:39
michse michse is offline
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Vob

VOB is kinda simmilar to SF3 but SF3 is a way much better coded as it doesnt take so much resources as VOB does. But VOB isnt a so much found Protection at all. The last Games i know are Port Royal 2 + Arena Wars from Ascaron and Holiday World from Brigades.

The similar thing is they both used special drivers but VOB can always be copied with the same trick what for SF3 isnt possible. SF3 you either have a good burner or are skilled enough to patch the installed .sys file from SF3.

The difference is: VOB from Ascaron is filled with hidden checks (crc, size, date, etc.) or like in Arena Wars a non original exe cant play online in any way. Maybe u ask the main creator of SF3 as he did the most VOB cracks before
Its a lot of work too and their are to less people that try themself and improve on trying. Most people simple leech via p2p and dont care how much work crackers invested and that they might need help and new talents.
Its like in sports ... only if no new talent arrives the ppl start crying ... but i dont see alot of people here that exchange infos about their trys .... its always i nedd, how do i, and so on ...

to Morglum007:
---------------
i hope it gets done before the russian freak finds something new as
i hate games like D-Day German where you dont see an end during debugging

Good luck on it.

-----------------
btw. Tages is a lot harder as you hae to play the game to finish as it gets only decrypted level by level
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Old 04-08-2004, 04:29
michse michse is offline
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Sf3/vob

morglum i have a question...

Is it possible to get 2 tools done that do the follwoing

1st one is a dumper/logger that returns some offsets or so that explain the point where it goes into protection checking and the offset where its passed with result CD is Ok?

2nd one is a loader that bypass the protection check and jumps to the point in mainexe memory where the protection check has returned result ok

it was already used for some VOB 5 games like Port Royal 1 as u might know
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Old 04-08-2004, 16:26
guod guod is offline
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But then, the next question will be, who's going to have the guts to read through 500+ MB of logs to figure it out?

The cd-check appears to be quick because star-force is running at an absolutely high priority level... ever tried moving the mouse while the cd-check is running.. slow eh ;p It would probably take a few days (non-stop, and at a good speed) just to trace through the cd-check once.
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