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#1
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Driver with Bleem! ?
Hi,
I don't know if this is a taboo topic or not... if so, just let me know and I'll drop it. I've been making some selfbooting PSX games for my Dreamcast using the PSX game as the 1st session and the Bleem.bin as the second. I have "heard" that Driver works with the Bleem! beta, so I made a disc of this. It loads up till the memory card check screen and goes no further. Has anyone been able to use Driver with Bleem!? If so, how? Thanks, -Ex |
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#2
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I'm not completely certain but it seems certain versions of some games do not work. For example, some people say that their Castlevania symphony of the night does not work, some people say that it does work (it works for me).
It could be that there are different revisions of the same game (In your case Driver) and that's why people are claiming that the same game works/doesn't work. I have Driver, but I haven't tried it with the bleem beta. I'll try it when I get home and let you know. Also sometimes you will need to skip certain screens. For example, if you try playing Strider 2 and let the game run by itself, it will hang before it gets to the title screen. If you rapidly press start to skip that screen, the game wil work. BTW, did you make your disc using Clone CD or another program? |
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#3
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Thanks for the response.
I extracted the files with isobuster and made an iso (lba=0) keeping the original file order with a sort.txt. mkisofs -C 0,0 -V "DRIVER" -sort driver.txt -l -o driver.iso driver I burned that iso as the 1st session with cdrecord like this: cdrecord dev=x,x,x speed=4 -multi -xa1 driver.iso cdrecord dev=x,x,x -msinfo Then I made an iso of the bleem.bin using that lba, inserted the IP.BIN and burned it with: cdrecord dev=x,x,x speed=4 -xa1 bleem.iso That's it... A selfbooting PSX game for ur DC. ![]() Also, you can use this same disc to boot any other PSX game by doing a soft reset without the disc in the DC. It will flash the bleem! screen and u pop in any other PSX game. Thanks for checking on that. So far I've tried using my brother's disc of Driver and my own disc... same thing with each. Never checked for a version tho. Later, -Ex |
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#4
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Thanks for the info. BTW, I couldn't get Driver to work either. sorry.
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#5
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HHHHEEEEEYYYYY !!!!
What ??? What a driver ??? Bleem.bin ?? or ...? |
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#6
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Man really crazy :-) .
Does it really go this way? quote: Thanks for the response. I extracted the files with isobuster and made an iso (lba=0) keeping the original file order with a sort.txt. mkisofs -C 0,0 -V "DRIVER" -sort driver.txt -l -o driver.iso driver I burned that iso as the 1st session with cdrecord like this: cdrecord dev=x,x,x speed=4 -multi -xa1 driver.iso cdrecord dev=x,x,x -msinfo Then I made an iso of the bleem.bin using that lba, inserted the IP.BIN and burned it with: cdrecord dev=x,x,x speed=4 -xa1 bleem.iso That's it... A selfbooting PSX game for ur DC. Also, you can use this same disc to boot any other PSX game by doing a soft reset without the disc in the DC. It will flash the bleem! screen and u pop in any other PSX game. Thanks for checking on that. So far I've tried using my brother's disc of Driver and my own disc... same thing with each. Never checked for a version tho. That is all ?!?! Kind regards soldiaz |
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#7
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Yes it goes that way. And No Driver doesn't seem to work (I got stuck at the screen that checks the memory cards).
Pavlik, what the hell are you talking about? |
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#8
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Thanks again for checking ur Driver.
Do you suppose there is any way to edit it so that it bypasses the memory card check/doesn't look for the memory card at all? -Ex |
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#9
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Quote:
http://www.angelfire.com/clone/dcnfos/tb-str2.txt They modifed a few more games that are not listed in that site, I only know of Time crisis. There may be more. |
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#10
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swank
Friend's been asking me to write a tutorial on that for him since he doesn't understand a lot of that
In doing so, is it possible that you could make that a little more detail? Or may email me about it (if admins wont like it) |
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#11
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Sure, I could do a step by step when I get some time.
I'm using games that I own the original of, so there shouldn't be a problem. I don't even have a modchip for my PSX so all my PSX games are originals anyhow. Bleem! was announced here, but you couldn't put a link to it, so I don't think that's an issue either. If a mod let's me know I'm wrong on this, I'll drop the subject immediately. Later, -Ex |
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#12
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I don't think the mods have a problem with this thread. Otherwise they would have locked or deleted it already.
BTW, I'm stuck on something. For the sort file what did you do to get it? Did you use Isobuster to copy the Tree-info to a file and use that as your sort file? Or did you use something afterwards to sort out the files? |
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#13
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Yeah, I used isobuster and right cilcked - copy tree info to file / lba relative path. That spits out a txt file with all the lba's. You have to convert that with a tool called f2s.exe. The file you get from that is your sort.txt. You can call that txt file whatever you want.
-Ex |
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#14
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OK cool. But it seems things are just not going my way lately. Binhack automatically exits when I try to binhack 1bleem.bin and the ip.bin. I have never had a problem problem with binhack before. And no the attributes are not read-only. Weird.
Could you send me those 2 binaries off one of your working discs? Hacker3nine********com Thanks. |
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#15
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Hey guys !
I am really interested in doing some selfboot psx games for dc too. i would be glad 'bout a step by step tutorial - thr idea is pretty cool! i mean how to change the lba and so on |
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