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I think driving vehicles and multiple weapons is the shiz. That's a big part of the love for Halo.
I agree with Quall that a lot is based on D&D values but would also say that I get sick of seeing the same almost standard Japanese anime characters too. I would also say that in any MassivelyMultiplayerOnline game the people supply most of the character for the game (most online gamers are pricks though) and complex plots involve tight scripting which makes a game seem too linear.
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