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Concerning customer service, I must say U ring true : Although I maintain - and know - that Liteon hardware robustness & quality is beyond any criticism, I don't make much of Liteon customer service - in fact I've tried finding Liteon's address/phone number in Europe, just through simple curiosity, and to ask them info on their f/w - to no avail. Guess cheaper prices do have a "cost"... As for correct EFM modulation, both the LTR 52246S and the Premium are 2-sheep burners but have failed the 3-sheep tests. I'm most impatient to see the results on the LTR 52327S with their new 7S chipset... True enough, making a backup of my Liteon-made Securom New backup is impossible without including the BWA file made from the original CD-ROM. Indeed when running BWAbuilder on the backup, it returns a simple parabolic curve, meaning that the linear density on my CD-R is constant. This is why I always store my BWA files aside, should the need of a "meta-backup" arise. It would be interresting to have a Premium-owner do the same experiment: a backup of a Premium-made backup, without using any other data source (the BWA file), ie. making a correct BWA file from the backup itself. If this works, then thumbs up for Plextor for this would give them a clear, though temporary headstart over their competitors...According to you, this suggests that making density variations on a CD-R is possible. Fascinating, for that would mean that there is virtually no difference between CD-ROMs and CD-Rs, in the sense that what can be pressed on a CD-ROM can be burnt in 1:1 fashion on a CD-R... And yet...yet... my results seem contradictory to say the least. True, my Litey does read but does NOT reproduce density variations on the CD-R (though as I said this is more of a firmware issue, not a chipset-related one). But then, how HOW HOW is it that the game recognizes my latest 4.84xxx backups as being the original CDs, whatever reader I use, and most importantly without any sort of program/emulator running in the background ??? In other words, how can density variation be "statically" emulated on a CD-R without being actually implemented, whilst still being able to circumvent the game's density check??? There just has to be an explanation to this... If you or anyone else could shed some light on this mystery I would be most grateful, though I feel this will call on the knowledge & wisdom of a Master Jedi Engineer Awaiting feedback Quote:
Last edited by IceBreaker; 03-08-2003 at 10:14. |
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