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Old 14-09-2002, 18:45
Excalibur007 Excalibur007 is offline
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Need help with 11700 LBA games

Hi,
I'm having problems with some of my games that are finiky about the LBA value of the 1st_read.bin.
When I change it to 11702 many of my games no longer work. I know there are ways around this, but I don't know how to do it without having the original *.cdi file. If anyone knows how to help me with this, I would GREATLY appreciate it.
I'm also having problems with certain games that have CDDA music. Examples are, Hydro Thunder, Q-bert, Soul Fighter, and others. For some reason I'm not able to get them to work after reburning them with CDRecord.
I use CDrecord for everything, by the way. I don't use CDRWIN.

Thanks again for any help that anyone can give.

Take care,
-Ex

Last edited by Excalibur007; 14-09-2002 at 19:38.
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Old 15-09-2002, 23:56
Megalexxx Megalexxx is offline
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Well, once you've burn your CDDA, don't forget to Binhack your BIN files (1st_read.bin, 2_dp.bin, maigo.bin, ...). To know your CDDA's LBA value, use this command after you burnt all of them : "cdrecord -dev=x,x,x -msinfo". It should return 2 numbers (0, LBA value).

For example :
_ burn your CDDA
_ use "cdrecord -dev=1,1,0 -msinfo" ==> you get "0,1170x"
_ binhack 1st_read.bin 1170x
_ create your image (with mksofs or cdrwin...)
_ insert your ip.bin (ipins ip.bin image.iso)
_ burn your 2nd session

Last edited by Megalexxx; 16-09-2002 at 00:00.
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Old 16-09-2002, 01:03
Excalibur007 Excalibur007 is offline
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I thank you for your reply. However, I'm familiar with binhack, ipins, etc...
My problem is with the games that don't work once you change the LBA of the 1ST_READ.BIN. I don't know what it is in Europe, but with US burners, the "audio.raw" file always ends at LBA 11702. Some games won't load when you change the boot.bin to that LBA. They must remain at 11700, but you can't burn them at 11700 on US burners, since the msinfo value is always 11702.
I know there is a program to fix this, but it only works if you have the "original" cdi file released by Echelon.
An example of this is "MSR." You can fix the internet option etc., but you can't reburn it normally, like you would other games. It just won't work. Also, the Sega Sports series and numerous other games.

The second part to my question was about the games with CDDA. I'm very familiar with those as well. I have burned many games after putting in my own music tracks. However, there are a few games that don't want to boot once you go through the normal process... whether you change any of the music or not.
An example of this is "Hydro Thunder." I can rip it with isobuster, make the "ip.bin" VGA compatible, and when I try to reburn it, it won't load (this happens regardless of whether I change anything or not). This is the same with several other games as well. I don't know what it is about these particular games, but if someone knows, I would really appreciate the help.
Again, I am familiar with the CDRecord burning process. I have ripped, hacked, modified, etc. numerous other games successfully, (both CDDA and non-CDDA). I'm just having problems with certain ones.

Thanks so much for your help,
-Ex
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Old 16-09-2002, 01:20
Megalexxx Megalexxx is offline
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I think the lowest LBA value depends on your burner. I get 11702 as well.

When you want to change LBA value in 1st_read.bin, you've got to do this in every bin file containing "CD001". Most of the time, you'll find it in "maigo.bin", "2_dp.bin", "dpldr.bin".
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Old 17-09-2002, 18:30
Excalibur007 Excalibur007 is offline
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Thanks for the response Megalexxx.
This is interesting. I've not heard of changing anything in the other *.bin's before. Is this what causes these particular games to just keep repeating the boot screen instead of loading? Can you explain it a little more?
For example, the only other *.bin file in NHL 2K2 is "CRANK.BIN"
What do I need to do? Do I just run binhack on each *.bin file? I don't quite understand.
Thanks again for the help.

-Ex
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Old 18-09-2002, 00:28
Megalexxx Megalexxx is offline
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Sometimes, some games offer internet access. You'll then need to binhack Maigo.bin, 2_dp.bin and dpldr.bin. If you don't, your game won't boot.
What you need to do is look for all bin files containing the string "CD001". It's really easy with windows explorer. Then binhack all the files you found.

But be sure you binhack your files with the good LBA value.
Burn your CDDA and run "cdrecord -dev=x,x,x -msinfo" to know its value, otherwise, your game won't load properly.
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Old 22-07-2003, 12:02
Hacker999 Hacker999 is offline
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Quote:
Originally posted by Megalexxx
Sometimes, some games offer internet access. You'll then need to binhack Maigo.bin, 2_dp.bin and dpldr.bin. If you don't, your game won't boot.
What you need to do is look for all bin files containing the string "CD001". It's really easy with windows explorer. Then binhack all the files you found.

But be sure you binhack your files with the good LBA value.
Burn your CDDA and run "cdrecord -dev=x,x,x -msinfo" to know its value, otherwise, your game won't load properly.
Super Street Fighter 2 X is one of those games. But I binhacked all those binaries and it still won't boot. Has anyone tried it with this game?
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Old 26-07-2003, 14:50
VoVak VoVak is offline
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you can aslo hack cdrecord i send you copy hacking cdrecord 1.10
Quote:
How to hack cdrecord
--------------------

To do this hack, make a copy of cdrecord.exe (I used Ver 1.9), and open it in
Hex Workshop. Now use the edit/find menu. In the dialog, specify:

Type = 32 Bit Signed Long
Value = 300
Find All Instances = Checked
Little Endian = Checked

Click ok. Now select the 4th instance of this value (out of 5) and change it
in the binary window to something like 2a010000 (298). Save the file and burn
again. If you have a different version of cdrecord.exe and still get the error,
go back to you original, open it and try changing all the 300 values one at a
time until the error goes away.
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