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#11
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Doom Eternal uses two libraries on this file however I'm not sure if this applies to the whole game.
oo2core_7_win64.dll -> 283 MB > 421 MB (691/1332) oo2core_8_win64.dll -> 283 MB > 479 MB (790/1332) For some reasons, streams that can be processed 7 cannot be processed by 8 and visa versa. However if you precompress the game using both libraries one after the other you get 283 MB > 421 MB > 614 MB The second pass using oo2core_8_win64.dll processed the remaining streams (640/640). This is part of the reason I added --oodle= parameter in xtool, to allow you to specify exactly what library you want to use. Code:
[External compressor:doom7] header = 0 packcmd = xtool.exe precomp -mkraken,l6,n256 -c32mb -t50p --oodle=oo2core_7_win64.dll - - <stdin> <stdout> unpackcmd = xtool.exe decode -t100p --oodle=oo2core_7_win64.dll - - <stdin> <stdout> [External compressor:doom8] header = 0 packcmd = xtool.exe precomp -mkraken,l6,n256 -c32mb -t50p --oodle=oo2core_8_win64.dll - - <stdin> <stdout> unpackcmd = xtool.exe decode -t100p --oodle=oo2core_8_win64.dll - - <stdin> <stdout> -mdoom7+doom8 |
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