Go Back   FileForums > Game Backup > PC Games > PC Games - CD/DVD Conversions > Conversion Tutorials
Register FAQ Community Calendar Today's Posts Search

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 18-02-2021, 00:35
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,217
Thanks: 294
Thanked 1,404 Times in 637 Posts
Masquerade is on a distinguished road
All that you have listed are different pre-compression methods, not actual data compressors.

These are XTool methods, and you must use the right one for your data.

A simple example: Unreal Engine 4 games pak files are compressed with zlib so, you can use XZlib to reinflate the pak file before srep+lzma, srep+lolz etc...

.CPK files are Crilayla files.

In Devil May Cry 5, you need to use both xzlib and xzstd since the game is packed with deflate and zstd.

So to sum things up, use the precompressor that's correct for your data.
Reply With Quote
The Following 2 Users Say Thank You to Masquerade For This Useful Post:
amin fear (18-02-2021), ffmla (18-02-2021)
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -7. The time now is 01:33.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com