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Old 08-12-2018, 11:10
ShivShubh ShivShubh is offline
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Quote:
Originally Posted by masen485 View Post
Just Cause 4 some .it doesn't work with ARC files
is there any solution ?

FreeArc 0.67 (March 15 2014) creating archive: data.arc
Compressed 1 file, 890,974,208 => 890,974,648 bytes. Ratio 100.00%
Compression time: cpu 0.89 sec/real 16.25 sec = 5%. Speed 54.82 mB/s
All OK
For Just Cause 4, to remove confusion/crashes make sure you only have oo2core_7_win64.dll (remove other/older oo2core dlls) present alongside oo2reck,oo2recm,oo2recs. Now keep in mind that Just Cause 4 mostly uses Kraken so most precompression will come from oo2reck then whatever's left behind will be catched up by Selkie (oo2recs). Mermaid is a stronger oodle codec in terms of compression and there are rarely (perhaps none) any streams of it in the game except for hi-res textures (hires folder) where stronger compression is required.

So my suggestion is use: oo2reck+oo2recs on game files and use oo2recm on hires folder.

Result: oo2reck+oo2recs+srep+lolz = 17.2 GB without hi-res textures, credits (first bink video stream inside game37.arc), useless videos (2.66 GB, embedded inside game files). Best thing ? installation goes really fast, finishes in 30-35 mins on 4 cores+hdd if I remember correctly.

Now, inside "main" folder = game37,38,39,40,41.arc files only contains bink video files so precompression is useless on them. Also inside "main_patch" folder = game6,7,8,9,10.arc only contains bink video files so precompression is useless on them as well. So you may wanna separate them in a different folder.

Quote:
Originally Posted by masen485 View Post
C:\Users\RAMAZAN\Desktop\Yeni klasör (2)>arc.exe a -ep1 -r -ed -s; -w.\temp -moo2recm data.arc "pack\*"
FreeArc 0.67 (March 15 2014) creating archive: data.arc
Compressed 1 file, 890,974,208 => 890,974,428 bytes. Ratio 100.00%
Compression time: cpu 0.72 sec/real 14.98 sec = 5%. Speed 59.46 mB/s
All OK
Read above reply, don't use oo2recm on game files except for hires folder.

Quote:
Originally Posted by masen485 View Post


Just Cause 4\archives_win64\main_patch/game4.arc

C:\Users\RAMAZAN\Desktop\Yeni klasör (2)>arc.exe a -ep1 -r -ed -s; -w.\temp -moo2recm data.arc "pack\*"
FreeArc 0.67 (March 15 2014) creating archive: data.arc
Compressed 1 file, 890,974,208 => 890,974,428 bytes. Ratio 100.00%
Compression time: cpu 0.86 sec/real 18.27 sec = 5%. Speed 48.76 mB/s
All OK
Again why do you keep using oo2recm ?

Quote:
Originally Posted by Simorq View Post
oo2core_7_win64.dll Rename oo2core_4_win64.dll
Why rename Just Cause 4 only has oo2core_7_win64.dll which is whats required by razor's tool. I would recommend not to put any other dlls for this game.

Quote:
Originally Posted by L0v3craft View Post
Sometimes i get errors like this:

Where is the problem ? Translating "Impossible access to the file. The file is used from another process."
Make sure only oo2core_7_win64.dll (remove other oo2core dlls) is present in your compression folder when compressing Just Cause 4.

Last edited by ShivShubh; 09-12-2018 at 08:47.
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Razor12911 (08-12-2018), Simorq (08-12-2018), zirkhaki (09-12-2018)
 


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