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This is helpful to know thank you. I saw many games still use .dds format though. And I recall MSC was the only one specializing on that? EDIT: bmp use RLE compression But I think it would be then better to convert to .bmp and compress so because there are many optimizations and tools for .bmp files. FA have one by default and there is also bmf/msc tool. That should be better(and quicker) than slow "brute" precomp+lzma. Last edited by elit; 29-12-2017 at 14:44. |
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