Go Back   FileForums > Game Backup > SEGA > DC Games
Register FAQ Community Calendar Today's Posts Search

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #15  
Old 20-09-2007, 21:12
--=FamilyGuy=--'s Avatar
--=FamilyGuy=-- --=FamilyGuy=-- is offline
Registered User
 
Join Date: Feb 2006
Location: Québec
Posts: 55
Thanks: 0
Thanked 0 Times in 0 Posts
--=FamilyGuy=-- is on a distinguished road
Quote:
Originally Posted by Xiaopang View Post
well, depends...i have ripped disc one (everything included) to 95mins and disc 4 (digest movie mono-ized and french and spanish language files kicked out) to 97,5mins. still, i could have optimized disc 4 to keep all language files and still keep it at 97,5mins. why 97,5mins? because thats the max my dc can read. may be other models can read more. would be cool, because i also mastered a sb-rip of spacechannel 5 which was 99:59 big. if a dc could read that far, that would provide me with 22MB more space. thats a huge amount for so highly stacked games like shenmue.

anyways, i still have to rip disc 2 and 3 of shenmue 2. disc 2 is 968MB in size, but i managed to downsize it to 870MB and still keeping all files. this would already be enough to burn that sucker without bootcode to a 99min disc, but that would only be useful for storing reasons. so for disc 2 and 3 the multiple language files would have to go. you can't downsample the sound though. as i already mentioned, shenmue doesn't use soundfiles, but only samples...tens of thousands of them and all are like 5-20kb each. to save a remarkable amount of data, you'd have to downsample thousands of samples, and even then i'd doubt that this would save enough to bring this baby down to 80min. i could also imagine that the sound player shenmue uses is so specialized, that downsampling the sound banks might break their playability for the player, but thats just a theory. compressing the menus wouldn't save you much space. the menu's size plus subtitles and discchanging screens is only 4,5MB. so there's not much to save there. i tried it though. the menu stuff is compressed with gzip, but they already used the best compression. you could try to replace the gzip files with 7z files and the gz-decoding algorithm with a 7z-decoding algorithm. that might downsize the menus a bit further, but that would also be kinda useless, because gzip is really only used for the menus
As far as I can tell, shenmue II speech files are in *.ahx, the ahx code is already know ( to play it, not encode) and it looks like *.adx there's softwares I don't get floating around that can create them. They are pretty much some high;y compressed adx files, wich can,t sound as good as adx for music, but wich are perfect for short speech, since there isn't a billion of notes in 2 or 3 sentences.

Maybe to resize/recompress some textures might aswell help.
My motherlanguage is french, so I wouldn't want to rip the french par of it :P
__________________
Ripping DC GD-R with dvd drive :[url]http://homepage.ntlworld.com/menace-59/gd-rom_stuff/[/url]
Overclocked DC at 240MHZ With Sync VMU ...288MHZ to come ...
Bleemcast GT2 own backup disc boots ! But can't load GT2... DAMN :mad:
I can even swap for the real disc at the LAST check it does and it'd boot ! Almost got it :cool: !

-=FamilyGuy=-
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Frequently Asked Questions Joe Forster/STA PC Games - Frequently Asked Questions 0 29-11-2005 09:48
A complete guide in how making selfbootable dc games DATA+DATA(mode2) with LBA 45000 @mt@ DC Games 4 16-11-2003 05:47
A first guide in making selfbootable dc games DATA+DATA(mode2) @mt@ DC Games 2 14-07-2002 01:53
backing up selfbooting backups ...again Paragon DC Games 0 08-03-2001 01:00



All times are GMT -7. The time now is 06:19.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com