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new version added. still working on the bleeding and radiation and brain damage stuff when i have time. i am also dealing with the command and conquer 3 trainer and also both games had patches within hours of becoming available so kind of a shT storm right now.
at any rate, the ammo thing isn't as easy to code as you would think. at some point when i have some spare time i will look into it and see if i can make it locked with each bullet instead of clips. the game actually tracks your bullets, however and so it isn't just removing a line of code that subtracts the 100 or whatever. also, rockets and grenades are not controlled by the same code as handguns ammo. i looked into the grenades but it treats them as inventory items individually, and so it isn't as simple as just a counter. i appreciate your requests and understand the aggravation and i agree that those would be cool features, but time and other responsibilities limits what i am able to do in a day- i do appreciate feedback and suggestions, so don't take this posting the wrong way, i am simply explaining why such features aren't available or things are what they are! thanks again- best, Cal |
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